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Thursday, April 25, 2002
 

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Hands-on with Neverwinter Nights
8:24 AM | Eddie Park | Comment on this story

Though the public beta-testing period for BioWare's upcoming RPG Neverwinter Nights has yet to commence, a lucky reporter for IGN PC still managed to get some early hands-on playing of the current build, and has reported his findings. Though most gamers anticipating this title are aware of the general features of Neverwinter Nights, the report divulges many details that may not be so widely realized.

The first part of the report covers character creation, and notes that Neverwinter Nights adheres strictly to the third edition rule set for Advanced Dungeons & Dragons. This gives players eleven classes, seven races, and two genders to pick from. Players unfamiliar with the third edition rule set should find the changes to the character classes interesting, as they go a long way towards balancing them out, mainly by improving ones that were considered fairly weak in previous editions. This is further balanced by a system of feats and skills that players can select for their characters.

One departure from BioWare's previous RPG efforts is the implementation of a customizable camera system:

The basic top-down camera grants you a view much like that of Baldur's Gate. The main difference here is that you can rotate, zoom and tilt the camera through a surprising range. A chase camera follows closely behind you (though with a slight top-down orientation). The final mode is called stiff camera. This grants you a more shooter-oriented movement scheme. Although all three views are practical for different tastes and circumstances, the top-down was the easiest and most adjustable.
Another feature players may not be aware of is that Neverwinter Nights will only allow players full control of a single character. Any NPCs picked up along the way will be computer-controlled, though players can give them basic instructions.

For more information on Neverwinter Nights, including thoughts on the implementation of the third edition rule set, the new graphics engine, and character control, readers are encouraged to read the full report at IGN PC.

IGN PC - Neverwinter Nights Hands On
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