MacGamer Interviews Beenox's Dee Brown
2:15 PM | Sean Smith | Comment on this story
MacGamer's Corey Támas has posted an interview with Dee Brown of Beenox, developers of the Goliath 3D game engine noted on IMG this morning and of the Coldstone role-playing game engine published by Ambrosia Software this past January.
The interview covers the gameplay of The VATZ (Beenox's upcoming game being developed to show off the power of Goliath), the features and target audience of the Goliath engine, Beenox's past work with Ambrosia, and the state of Apple's work on OpenGL.
In this excerpt, Beenox talks about their work with Ambrosia:
MacGamer: How did Coldstone and the associated products (i.e. Ambrosia's Pillars of Garendall) work out for you guys?The full interview is available at MacGamer via the link below.
IMG News: Beenox Unveils The VATZ; Mac Info
Brown: Quite well! We're aware that the current version of Coldstone has some issues on OS X but I'm happy to announce that there is a new patch on its way. Coldstone 1.0.1 is in final beta testing as we speak. It includes numerous bug fixes but also some minor features for the game developers (and the plugin developers for P.o.G.!). We also got a nomination in the "Multimedia" category at the "Octas" contest, the highest computer contest here in the province of Quebec (the winner will be announced in June).
MacGamer: Dee Brown Interview
Pillars of Garendall
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