UT 2003 Details, Mac Possibility
7:10 AM | Eddie Park | Comment on this story
XGR.com, otherwise known as Extreme Gaming Radio, recently hosted an IRC chat with several developers of the upcoming title Unreal Tournament 2003. Lasting for almost 4 hours, the chat covered a huge variety of questions from eager players waiting to get their hands on this game.
Of course, the main thing on the minds of Mac gamers is whether or not they're going to be able to grace their own machines with this title. Interestingly enough, the subject of a Mac port came up when someone inquired about Open GL support:
[North] will OpenGL be supported?While far from concrete, this at least strongly hints that the idea of a Mac version is definitely being kicked around.
[MarkRein[Epic]] OpenGL will be the API used on Mac and if there's a Linux client it will use OGL
[MarkRein[Epic]] But there will be no OpenGL driver for Windows this time around - it's not necessary anymore.
The rest of the chat, which is quite lengthy, covers almost every topic that a gamer might think of, from cheat prevention to netcode/server settings to special moves. Unreal Cleaned is currently hosting a cleaned up version of the transcript that has been orgnanized into easy-to-reference sections. Those interested in further UT 2003 details should definitely give this one a look.
Unreal Cleaned - UT 2003 IRC Chat Transcript
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