October 17, 2017
Archives  News  IMG Examines the Making of Deimos Rising  


Tuesday, March 26, 2002
 

Click to enlarge
IMG Examines the Making of Deimos Rising
1:19 PM | IMG News | Comment on this story

IMG has posted an article by Sheryn and David Wareing of Swoop Software on the making of their top-scrolling arcade game, Deimos Rising, which was published by Ambrosia Software in December of last year:

Deimos is our fourth game, following on from Swoop, Bubble Trouble (co-developed with Alex Metcalf in Wales), and Mars Rising. Each of these games has been published by Ambrosia Software, of Rochester, New York. Our aim is to make fun games with an emphasis on gameplay, designing them for average machines such as the iMac, rather than requiring the latest hardware or system software.

After Mars Rising, we needed a break from shootemups and so started work on a new game called "Attack of the Flying Saucers" (AFS). Based on '50s sci-fi films such as "Forbidden Planet," it was similar in theme (though not gameplay or visuals) to Brian Greenstone's recent game "Otto Matic." The design required us to develop some new technology, including a more flexible game engine and fully 16-bit graphics.

Eventually, we realised that AFS would be a longer-term project due to its complexity, and, with some prodding from Ambrosia, our thoughts turned to a sequel for Mars Rising....

The article continues with a look at many of the steps involved in bringing their creation to life and is generously illustrated with sketches and screen shots of the game's artwork and editing tools.

If you're interested in the process of developing and polishing a commercial-quality video game, be sure to check out the Wareing's account at the link below. (The game itself is available for download from our sister site, MacGameFiles.)

IMG Feature: The Making of Deimos Rising
IMG Review: Deimos Rising
Deimos Rising
MGF: Deimos Rising 1.0 (34 MB)


Other Mac Games News for Tuesday, March 26, 2002

• IMG Examines the Making of Deimos Rising1:19 PM
Icewind Dale Ships12:42 PM
New UT 2003 Screenshots at Games4Mac11:59 AM
How to Benchmark WarBirds III11:39 AM
Xavagus Prime Releases OIDS 2.09:05 AM
Bad Milk Wins IGF Grand Prize6:00 AM
Macworld Tokyo Report on iDevGames6:00 AM
Neverwinter Nights Opening Movie Available6:00 AM
Westlake Updates: MoH & Undying Alpha, SWGB Beta6:00 AM
 
View all of the Mac games news for Tuesday, March 26, 2002 on one page

Mac Games News for Monday, March 25, 2002

In Other News: Starsky & Hutch, Payback, & More2:17 PM
IMG Reviews EV Nova11:43 AM
Star Wars Galactic Battlegrounds Hint Book11:24 AM
Apple to PC Users: Help!11:20 AM
GameSpy Talks Unreal Technology with Tim Sweeney10:47 AM
Custer's Dale6:00 AM
Details on Tomb Raider: Angel of Darkness6:00 AM
Reevaluating Java and Video Games6:00 AM
The Gamesome Mac Debuts with Glenda Adams6:00 AM
The Sims Overtakes Myst as Bestseller6:00 AM
Unreal Tournament 2003 Details6:00 AM
 
View all of the Mac games news for Monday, March 25, 2002 on one page


Recent Mac Games News

Friday, March 22, 2002
Thursday, March 21, 2002
Wednesday, March 20, 2002
Tuesday, March 19, 2002
Monday, March 18, 2002


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  IMG Examines the Making of Deimos Rising