MacMAME 0.58 Released
6:00 AM | Sean Smith | Comment on this story
Brad Oliver sent word last night that MacMAME, the Mac version of the Multiple Arcade Machine Emulator, has been updated to version 0.58.
MacMAME emulates almost every older video arcade game ever made (and even a number of games as recent as 1998), allowing holders of the ROMs from video arcade machines to play the games on a Mac.
Here are the changes in version 0.58, along with the programmers who implemented them:
- In sync with the Win32 0.58 build. Many internal changes were made as a result. [Brad Oliver]
- Fixed issue with the debugger palette. [Kent Miller]
- Killed a bunch of lingering Mac-specific bugs in some games. [Brad Oliver]
- As promised in the readme for 0.56, MacMAME now supports a minimum of Mac OS 9.0 and CarbonLib 1.4 or a minimum of Mac OS 10.1. This lays the groundwork for a big push towards adopting a lot of OS X-specific features while still keeping classic support alive. [Brad Oliver]
MacMAME is Carbonized to run natively in both Mac OS 9 and X.
If you have fond memories of playing Space Wars 24 years ago or any of the thousands of other games supported by MAME and haven't yet discovered this wonderfully versatile freeware emulator, head over to the MacMAME web site now.
MGF: MacMAME 0.58 (3.9 MB)
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