Otto Matic Adds FSAA and Truform Support
6:00 AM | Sean Smith | Comment on this story
Brian Greenstone of Pangea Software, the developer of Otto Matic, the game of interstellar action and adventure inspired by classic sci-fi films and published by Aspyr Media, has updated the game to support new graphics features.
Version 1.1, released last night, adds support for Truform on the ATI Radeon 8500 and for full screen anti-aliasing (FSAA) on all Radeon cards, as well as for mip-mapping in Mac OS X.
Here is the list of changes:
- Added ATI Truform support in the game's settings dialog (only supported by the new ATI Radeon 8500 and later cards). You can also press Ctrl-F9 to toggle it on and off without going to the settings dialog.
- Added support for ATI's full screen anti-aliasing which works with any Radeon or later card. Activate in the Settings dialog, or press Ctrl-F10 to toggle it at any time.
- Another new option in the game's settings dialog is the Use Mip-Maps option which is only available on OS X. This will create smoother looking graphics at the cost of VRAM and some performance, therefore, it should only be enabled if you're on a fast computer with at least 16 MB of VRAM.
- Better control with analog joysticks and gamepads using InputSprocket.
- Other misc bug fixes.
Truform is ATI's new technology for curving the polygonal surfaces of 3D models on the fly, making for more natural looking models in 3D games. FSAA is a feature that ATI promised for the original Radeon Mac Edition and is finally about to deliver in a driver update 16 months later.
You can find more information about Otto Matic, the Radeon 8500, and Truform and FSAA in the IMG previews at the links below.
IMG Preview: Otto Matic
IMG Preview: Radeon 8500
MGF: Otto Matic 1.1 Demo (24.8 MB)
MGF: Otto Matic 1.1 Update (536 KB)
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