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Ambrosia's President Interviewed 6:00 AM | Eddie Park | Comment on this story
German Mac gaming site Macinplay.de recently interviewed Andrew Welch, president of Ambrosia Software, and they have kindly posted an English translation of their talk. The interview covers various aspects of Welch's experiences in the industry and also touches on Ambrosia's current plans. For those wondering about Ambrosia's current project status, Welch notes that EV Nova, the "threequel" to Escape Velocity, should be the next title Ambrosia finishes, with the cartoonish pop-pop to follow sometime after. On a tangent, Welch adds that he's currently working on some internal tools as well as an update to their popular utility Snapz Pro X. When asked about the possible Carbonization of Ambrosia's older titles for Mac OS X, Welch responded somewhat in the negative: We can't really go back and carbonize old games it really is up to the respective game authors if they are interested in doing so. I very well may do it for Apeiron, for instance, but that's because it is my game, and I'd like to see it updated for Mac OS X. The rest of the interview covers topics such as how Ambrosia got started, how it earned its name, and Welch's personal view of games. Those interested in learning more about Ambrosia's legacy can check out the full article at Macinplay.de.
Ambrosia Software (add to watch list)
Macinplay.de: Interview with Andrew Welch
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