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Monday, July 31, 2000
 

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On the DS9 Demo
12:27 PM | Michael Eilers | Comment on this story

Late last week a demo version of Simon and Schuster's upcoming third-person shooter Deep Space Nine: The Fallen was released for the PC. This game seems to have had a much 'quieter' development path than the Voyager-based Elite Force, but from our own experience of this title it is just as impressive.


PlanetUnreal has posted their first impressions of this demo, and they seem to be quite thrilled by it - many of the handicaps that have troubled third-person games in the past, such as a reliance on auto-aiming and poor visibility in tight quarters, seem to have been handled correctly. The reviewer was especially impressed by the fluid animations of the main character (Benjamin Sisko in this case, but you will also be able to play as Kira and Worf) which are provided by the new skeletal animation system that developers the Collective grafted onto the Unreal Tournament engine. Here's an excerpt with details:

As we've come to expect from any game sporting the Unreal engine, the visuals are quite impressive. One of the things that always impresses me are cool skyboxes, and both of the levels in the demo have great looking night-time skies. There are meteorites burning up in the planet's atmosphere, and once in a while there is even lightning coming blasting down from the heavens. Very cool.


All the models included in the demo seem to be of very high quality, and I couldn't help but compare Captain Sisko's sheer number and quality of animations to Corvus of Heretic II fame. His swimming animations in particular are the best I've seen for any game. Definite kudos go out to the modelers and animators over at The Collective.

The final version of this game will feature three full-length solo missions, one for each main character (Sisko, Kira, Worf.) As you can see from the screen shots included with this preview as well as the many others posted around the net, this game makes impressive use of the Unreal Tournament engine, and we can't wait to see the final version. DS9: The Fallen is due for Mac and PC later this Fall. There is still no word on a Mac OS version of the demo of this game, but we've spoken to the Collective recently about this and we will bring you their reply.

Exclusive DS9: The Fallen Screen Shots
DS9 Demo Impressions at PlanetUnreal
Star Trek DS9: The Fallen
Simon & Schuster
The Collective
DS9: The Fallen
Buy DS9: The Fallen


Other Mac Games News for Monday, July 31, 2000

Radeon Review at GameCenter6:53 PM
World Sports Cars Closer to Mac?5:15 PM
MacNN Checks Out Cro-Mag Rally3:24 PM
Voodoo5 Shipping Date3:07 PM
• On the DS9 Demo12:27 PM
Neverwinter Nights Update12:04 PM
More Elite Force Details11:52 AM
Sims Creator Q&A11:45 AM
New Tribes 2 Movie11:19 AM
Masters of Orion III Interview11:11 AM
Deus Ex 1.0.1 Update Released11:05 AM
Mac AvP Source Code Plans11:05 AM
Devine Interview on Q3:TA11:01 AM
Rocket Arena UT Released10:53 AM
FAKK2 for PC is Gold10:40 AM
Deus Ex Demo Delay Details10:35 AM
 
View all of the Mac games news for Monday, July 31, 2000 on one page

Mac Games News for Friday, July 28, 2000

Master of Orion 3 Coming to Mac?6:23 PM
Mia 2 On The Way4:56 PM
Mac Diablo II Support Update4:31 PM
Freeverse Develops Secret Project4:03 PM
Tribes 2 Interview2:08 PM
Marathon Open Source Updates12:49 PM
NVIDIA Geforce 2 MX Review12:07 PM
Mike Wilson on Apple and Games11:58 AM
More DS9: The Fallen Images11:25 AM
Yet Another Terminus Patch11:07 AM
Fly! With The Big Boys9:30 AM
Unreal Fortress Images8:27 AM
4x4 Interview, Preview6:00 AM
MacMAME Update6:00 AM
New Warcraft III Shots6:00 AM
On Elite Force's Audio6:00 AM
United Developers Interview6:00 AM
Voodoo5 Reactions Around The Web6:00 AM
 
View all of the Mac games news for Friday, July 28, 2000 on one page


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