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Friday, February 1, 2002
 
UT X Help; FSAA Options
6:00 AM | Andy Largent | Comment on this story

With yesterday's release of the second Unreal Tournament preview for Mac OS X, a number of elated fans of the first-person shooter found they could now actually play it on OS X. The loading bug so prevalent in the first preview is all but gone, and some nagging mouse issues seem to be the largest problem at the moment.

The project is being done on the side by Westlake Interactive president Glenda Adams, and she was kind enough to help out some readers in the IMG Forum recently. Apparently the game is set to use 16-bit textures by default, but Glenda notes it is easy to make them 32-bit:

In ut.ini, under the OpenGL section, set Texture32Bit to 1.
Further in the thread, Glenda also replies to a poster joking about the possibility of full-scene anti-aliasing being implemented. Much to the surprise of all, this option is already there. Unfortunately, it seems you'll need a new version of the ATI drivers which have yet to be publically released:
To activate FSAA in UT X P2, add the line:

ATIFSAA=4

to the [opengl] section of the ut.ini file. I forgot to document this in the readme. You can set it to 0 or 1 (off) , 2 (medium fsaa) or 4 (full fsaa). You can also add a binding in user.ini to "FSAA", ie:

F9=FSAA

and that will let you toggle the FSAA state on the fly.

You do have to have the absolutely latest ATI drivers for this to work, and I'm not sure if the OS X drivers that do FSAA are available to the public (which is another reason why I didn't document it :) ).

While we can't play with FSAA yet, it's wonderful news to hear it will be there in an Apple and ATI driver update. IMG will be sure to keep you posted on any new reports of FSAA, so stay tuned for more information as UT and other games finally start to use this much-wanted feature.

Westlake Interactive
IMG Forum: UT X PR 2 Comments/Bug
MGF: Unreal Tournament X Preview 2


Other Mac Games News for Friday, February 1, 2002

Return to Castle Wolfenstein Pre-Order at IMG Store8:19 AM
IMG Interviews Steve Jobs8:00 AM
ATI Q&A at Accelerate Your Mac6:00 AM
Game Developers Conference Fast Approaching6:00 AM
LA Times Interviews Gray Matter on RtCW6:00 AM
MacSoft's James Robrahn Talks Quality6:00 AM
OS X Quake, RtCW Game Browser Updated6:00 AM
USB Overdrive Beta Released for OS X6:00 AM
• UT X Help; FSAA Options6:00 AM
 
View all of the Mac games news for Friday, February 1, 2002 on one page

Mac Games News for Thursday, January 31, 2002

IMG Reviews Civilization III11:57 AM
IMG Server Update, Special Interview Tomorrow9:25 AM
Tropico Expansion Pack for Mac?9:16 AM
Lineage Beta Moved to Monday8:48 AM
MacSoft Offers Info on Upcoming Releases6:00 AM
Tac Ops Goes Commercial6:00 AM
Torque Game Engine Released for Mac6:00 AM
Unreal Tournament X Preview 2 Released6:00 AM
 
View all of the Mac games news for Thursday, January 31, 2002 on one page


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