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Tuesday, January 29, 2002

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JeuxMac Interviews Brian Greenstone
12:07 PM | Sean Smith | Comment on this story

French Mac gaming site JeuxMac has posted an interview in English with Mac gaming giant Brian Greenstone, the programmer behind Pangea Software.

Greenstone's catalog of contributions to Mac gaming is impressive, from Firefall, through Power Pete (also known as Mighty Mike), Gerbils, Weekend Warrior, Nanosaur, Bugdom, Cro-Mag Rally, and, most recently, Otto Matic, published by Aspyr Media.

Here's a brief excerpt from JeuxMac's interview:

JeuxMac: What are some important lessons that you have learned with Otto Matic that you think will carry over into next projects?

Greenstone: I don't know if I learned anything new, but certain things were reinforced such as my belief that gameplay must be diverse. In Otto we put tons of varied gameplay elements like the Bumper Cars, Teleporters, Zip-Lines, etc. Each level is like its own mini-game.

JeuxMac: What was the most unexpected or surprising thing that happened during Otto Matic development?

Greenstone: Nothing, really. Otto went very smoothly. I guess the only surprise was that we finished it as soon as we did. Originally, we didn't think we'd be done until January or February.

Follow the link below for the whole of JeuxMac's chat with Brian Greenstone.

IMG Preview: Otto Matic
JeuxMac: Interview with Brian Greenstone
Aspyr Media: Otto Matic
Pangea Software
MGF: Otto Matic Demo 1.0.2 (24.8 MB)

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Archives  News  JeuxMac Interviews Brian Greenstone