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Monday, July 31, 2000

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Neverwinter Nights Update
12:04 PM | Andy Largent | Comment on this story

The official site for Neverwinter Nights has been updated by Bioware producer Trent Oster. This update adds many notes on the team's current progress on this massive 3D RPG game, which is based on AD&D Third Edition rules. Here's a clip with notes about Apple offering the Bioware team some development hardware, to help the Mac OS version of NWN along:

There has been significant progress on the Mac and Linux ports of the game as well, with Apple lending us a hand in the form of a G4 with a spanky flat screen monitor. We all felt like cavemen seeing fire for the first time. =) On a final note, the Aurora toolset has been renamed yet again and is now known as the Neverwinter toolset. We've basically come full circle on this issue and it's been quite confusing for everyone involved, so from now on we will refer to the tools as the Neverwinter toolset.
With many game developers and publishers complaining about a lack of support from Apple, it's good to hear that Bioware is getting some assistance. Neverwinter Nights is looking to be an RPG of unparalleled depth when it is released next year, and we want to be sure the Mac version stays on track!

This ambitious title will attempt to re-create the feel of traditional pen-and-paper Dungeons and Dragons, allowing you to adventure online as a party, or be the dungeon master and create your own dynamic maze to entrap the unwary. The DM toolset is one of the most impressive features of the game, allowing you to very complex 3D worlds with relative ease, in a tile-based design tool. You can then guide your friends through your new world over the internet, altering the dungeon dynamically to match their progress and prowess.

NWN is set to be released in the first half of 2001, though with a project of this size, no formal release dates can be determined. We'll keep you posted as more information becomes available. The Mac, PC and Linux versions of this game are due to be released at the same time, and will be fully network-compatible.

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