GLQuake and GLQuakeWorld Carbonized
11:51 AM | Sean Smith | Comment on this story
Mac GLQuake and GLQuakeWorld have been updated to version 1.0b4, adding native Mac OS X support via Carbon to these open-sourced, OpenGL-accelerated versions of id Software's classic first-person shooter.
Mac GLQuake's Frank "pox" Condello writes:
Release 1.0b4 aims to provide initial Mac OS X support without sacrificing functionality or performance when running in Mac OS 8/9. In fact, this is the fastest, most functional, and most stable release for Mac OS 8/9 to date....More detailed release notes are included in the GLQuake and GLQuakeWorld downloads, which are each under 500 KB and available at our sister site, MacGameFiles.
Mac GLQuake & GLHexen II
This marks the first CFM Carbon release (single apps that work on both Mac OS 8/9 and Mac OS X).
The system and video drivers have had some major work, resulting in more configuration options, and overall more robust and more "Mac-like" applications.
Once these have gotten around and prove to be stable (or at least as stable as previous releases) work will begin on bringing the Hexen 2 and Nehahra targets up to date. That should go quickly as the hard stuff is over...
SourceForge: Mac GLQuake
MGF: GLQuake and GLQuakeWorld 1.0b4
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