Marathon Open Source Updates
12:49 PM | Andy Largent | Comment on this story
The Marathon Open Source Project has sent us word that they are looking to expand their base of helpers. They are hunting for more programmers to join in on the fun of making Marathon II/Infinity as playable online as Quake 3 Arena or Unreal Tournament. Here's a quote straight from the source:
The Marathon Open Source Project, having already created a reasonably stableIf you feel like you have some skills to help out the cause, contact the MOSP team. If not, be sure to try out the latest build of Aleph One, if you're a Marathon fan; you will need the demo or full version of Marathon II or Infinity to play.
version of Marathon that utilizes OpenGL for displaying high-quality
graphics, is now looking to expand into new territory. We're actively
recruiting more volunteer programmers, particularly people who could help us
make Marathon playable over the Internet.
Marathon is already one of the most enjoyable multiplayer Mac games,
rivaling even Quake 3 and Unreal Tournament due to it's excellent balance of
gameplay, slick level design, and modest system requirements. The next step
is to extend the carnage to the Internet!
If you'd like to get involved, please visit http://source.bungie.org. Be
sure to download the latest version of the game while you're there. You'll
be happy to see how far Marathon has come in the last six months.
Another interesting recent update to the Aleph One page describes the response by Bungie to the Open Source project at the Fanfest held in New York last week. Here's a clip:
Matt Soell was much more enthusiastic about it though; he said that he'd been downloading builds regularly up into a few weeks ago (for obvious reasons), and that development was as great as he hoped for when releasing the source. He seemed impressed that they released the source and it wasGlad to hear Bungie likes what their baby has become. A freeware project like this always needs fresh inspiration, so be sure to stop by and say hello.
totally broken, and that you all fixed it up in short order, although he did bring up the crashiness of the first builds. He also claimed the first time he walked up to a door and it didn't pixellate he almost fainted. In short, he has been keeping an eye on you all, and he seemed to like what he sees.
Marathon Evolution - Open Source Project
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