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Friday, July 28, 2000
 
Marathon Open Source Updates
12:49 PM | Andy Largent | Comment on this story

The Marathon Open Source Project has sent us word that they are looking to expand their base of helpers. They are hunting for more programmers to join in on the fun of making Marathon II/Infinity as playable online as Quake 3 Arena or Unreal Tournament. Here's a quote straight from the source:

The Marathon Open Source Project, having already created a reasonably stable
version of Marathon that utilizes OpenGL for displaying high-quality
graphics, is now looking to expand into new territory. We're actively
recruiting more volunteer programmers, particularly people who could help us
make Marathon playable over the Internet.


Marathon is already one of the most enjoyable multiplayer Mac games,
rivaling even Quake 3 and Unreal Tournament due to it's excellent balance of
gameplay, slick level design, and modest system requirements. The next step
is to extend the carnage to the Internet!


If you'd like to get involved, please visit http://source.bungie.org. Be
sure to download the latest version of the game while you're there. You'll
be happy to see how far Marathon has come in the last six months.

If you feel like you have some skills to help out the cause, contact the MOSP team. If not, be sure to try out the latest build of Aleph One, if you're a Marathon fan; you will need the demo or full version of Marathon II or Infinity to play.


Another interesting recent update to the Aleph One page describes the response by Bungie to the Open Source project at the Fanfest held in New York last week. Here's a clip:

Matt Soell was much more enthusiastic about it though; he said that he'd been downloading builds regularly up into a few weeks ago (for obvious reasons), and that development was as great as he hoped for when releasing the source. He seemed impressed that they released the source and it was
totally broken, and that you all fixed it up in short order, although he did bring up the crashiness of the first builds. He also claimed the first time he walked up to a door and it didn't pixellate he almost fainted. In short, he has been keeping an eye on you all, and he seemed to like what he sees.
Glad to hear Bungie likes what their baby has become. A freeware project like this always needs fresh inspiration, so be sure to stop by and say hello.

Marathon Evolution - Open Source Project


Other Mac Games News for Friday, July 28, 2000

Master of Orion 3 Coming to Mac?6:23 PM
Mia 2 On The Way4:56 PM
Mac Diablo II Support Update4:31 PM
Freeverse Develops Secret Project4:03 PM
Tribes 2 Interview2:08 PM
• Marathon Open Source Updates12:49 PM
NVIDIA Geforce 2 MX Review12:07 PM
Mike Wilson on Apple and Games11:58 AM
More DS9: The Fallen Images11:25 AM
Yet Another Terminus Patch11:07 AM
Fly! With The Big Boys9:30 AM
Unreal Fortress Images8:27 AM
4x4 Interview, Preview6:00 AM
MacMAME Update6:00 AM
New Warcraft III Shots6:00 AM
On Elite Force's Audio6:00 AM
United Developers Interview6:00 AM
Voodoo5 Reactions Around The Web6:00 AM
 
View all of the Mac games news for Friday, July 28, 2000 on one page

Mac Games News for Thursday, July 27, 2000

UT Rocket Arena Update4:38 PM
Terminus Update to 1.6.12:53 PM
Chat with a Human Head10:24 AM
Bioware Visit10:14 AM
FAKK2 Chat, Preview9:18 AM
DS9: The Fallen PC Demo Released9:15 AM
Connecting to Bungie.net8:32 AM
F.A.K.K. 2 For Mac Update8:25 AM
Rune Hits CrunchTime8:23 AM
IMG's Voodoo 5 Preview, Giveaway!8:16 AM
Combat Mission 1.0.3 Released8:15 AM
 
View all of the Mac games news for Thursday, July 27, 2000 on one page


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