First Halo Review Posted
1:23 PM | Tuncer Deniz | Comment on this story
One of the most anticipated titles of the millennium is just about to come out for Microsoft's Xbox in the form of Halo from Bungie Studios. After four years in development, the first-person shooter will be making its debut on the Xbox on November 15th, with a Mac version coming in 2002.
Voodoo Extreme has published what is probably the first review of the game. Overall, the game scores well, with high marks going to the visuals, sound, AI, and gameplay. Here's a snippet from the review:
Halo's visual prowess is unparalleled in today's crop of first person shooters; the power of the Xbox allowed Bungie to go wild in the graphical department, spending polygons like pennies on detailed character and vehicle models with all the other bells and whistles you'd expect from a game optimized to run on a GeForce 3 based graphics accelerator. The massive outdoor levels come stocked with near photo realistic textures with water and sky effects even more beautiful than what the Unreal engine currently offers. Indoor and underground levels lose a lot of the awe factor that the outdoor maps seem to inspire, but upon close examination you'll find no compromise in their construction (it's just that they're not as flashy). In-engine rendered movies with great voice talent and stellar lip-synced character dialogue serves as glue to hold the plot together, and through the movies, players are taken on an interactive tour of this exciting world created by Bungie.For more, be sure to check out the complete review at Voodoo Extreme.
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