IMG Interviews ATI's Chris Bentley
11:06 AM | Tuncer Deniz | Comment on this story
IMG has posted an interview with ATI's Chris Bentley. If you've never heard of Chris Bentley, then you'll probably be surprised to know that he's one of the most well known and respected figures in the Macintosh gaming community. For the past few years, Bentley has been working on the drivers that run ATI's products that are featured on everything from PowerBooks to iMacs.
Here's a snippet from the interview:
IMG: What do you think were some of the most important contributions you made to Mac gaming? Please feel free to blow your own horn, lots of people (including me) donít know much about your background.Be sure to check out the full interview. And be on the look out for another interview with ATI in the near future that discusses their upcoming products like the Radeon 8500.
Interview: ATI's Chris Bentley
Bentley: Well, I've worked in some way with almost every hardware accelerated game that's come out on the Mac. Mostly this involved fixing bugs that would keep users from enjoying their games. The other more general contribution is that I added a large number of extensions to ATI's Rave driver; things like fog, multi-texturing, and pixel doubling, and then I worked with Brian Greenstone and Mark Adams and other developers to add these features to their games. After that I worked with Apple's 3D engineers to define the Rave 1.6 spec that exposed these features. Finally, working with Jason Regier, George Warner, and John Stauffer respectively, I wrote the first pass of the Rave versions of Myth II, Fly!, and the OpenGL version of F18 Hornet: Korea.
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