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Friday, November 2, 2001
 
OS X Game Development Interview
9:53 AM | Noah Brimhall | Comment on this story

Everyone is talking about Mac OS X as the future of Mac gaming, but what do game developers think about the new OS? MacNETv2 has an interview with Timothy J. Wood of The Omni Group and Colin Lynch of Freeverse Software. The interviews have some interesting information about the feelings these two companies have about developing and porting games under OS X. Here's a sample of what Wood has to say about the choice of Cocoa vs Carbon APIs:

Right now the major reasons for using Carbon are existing Classic code and the need to support OS 9. In the future OS 9 will die away and these factors will diminish in importance (especially for high-end games that require the newest, fastest hardware). So, yes, in the future more and more games will use the Cocoa/BSD APIs than the Carbon APIs.
Freeverse has carbonized many of its titles to work on OS X. As Lynch explains, when Freeverse carbonizes a game they don't just port it straight from the Classic version.
I think OS X does breathe new life into some of the older titles but in a way we didn't expect. With Enigma for instance, when we started carbonizing the game we decided we needed a cool OS X icon, so we made one. That looked so good that we decided to redo ALL of the graphics in the game. When we finished that, the game looked so good that the sound effects didn't seem to fit anymore, so we redid those too! At the end of the process we had what amounted to a whole new game, all because we decided to carbonize an old one.
Lynch also hints that Freeverse's newest title, WingNuts, will have a demo finished in a couple of weeks. There are many more interesting discussions contained in this interview, so go over to MacNETv2 and check it out.

MacNETv2: OS X Game Development Interview
Freeverse Software
The Omni Group


Other Mac Games News for Friday, November 2, 2001

Diablo II Fixes, StarCraft for OS X Due Soon3:54 PM
New Build of Marathon: Aleph One1:30 PM
"Survivor" Game Previewed12:01 PM
New Harpoon3 Carbon Beta Release11:43 AM
IMG Interviews ATI's Chris Bentley11:06 AM
Backyard Basketball, Backyard Football 2002 Debut10:50 AM
• OS X Game Development Interview9:53 AM
New Westlake Recruit Takes "Morphine"9:27 AM
iPuppet Goes Gold, Spiderman First Playable8:51 AM
Civilization III Release Party Chat Log8:31 AM
Red Faction Golden Master Imminent8:24 AM
 
View all of the Mac games news for Friday, November 2, 2001 on one page

Mac Games News for Thursday, November 1, 2001

Galactica for OS X Released4:08 PM
Freeverse Updates, WingNuts Demo Due3:29 PM
MouseMan Dual Optical Giveaway Continues3:24 PM
Fly! II Recognizes Joystick in OS X1:08 PM
Spiderweb Hosts a Sale10:14 AM
Warcraft III - Mini Beta FAQ & New Unit10:06 AM
Mac Torque Update10:05 AM
Heroes 4 Interview9:27 AM
Halo Preview at Gamespot8:53 AM
Galactic Core Review8:41 AM
Fahrenheit Coming to Mac, PC8:26 AM
Mac Myth III Multiplayer Demo After GM8:03 AM
 
View all of the Mac games news for Thursday, November 1, 2001 on one page


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