Creators Give Civ III Details
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A very informative new preview of Civilization III has been posted at CGOnline today. They talk with both the series creator Sid Meier as well as current Firaxis CEO Jeff Briggs about the latest and most ambitious Civ titles yet. First they explore a little of the inspiration behind revisiting the popular turn-based strategy series for a third time. According to the preview, their main goals for Civ III include making the game more approachable for those new to the series, as well as expanding the gameplay in logical ways.
Some of the topics broached in the four-page article include the new ways to win, a new Culture rating system, trading resources, and seperating the many civilizations across time. Here's an excerpt explaining more:
Only the Romans can build Legions, only the Russians can build Cossacks, and only the Germans can build Panzers. The age in which you get your special unit varies depending on your tribe. Persians get their Bowmen in the classical age, whereas the Americans don't get their F-15s until the modern age. It's all part of an effort to provide a greater distinction between the game's tribes. And yes, those "ages" are hard coded into the game. The entire tech tree is broken down into four different ages, reflecting the classical, medieval, industrial, and modern eras. When researching new advances, you need to complete certain prerequisites within one age before you can research any advances in the next.Civ II fans and even those remotely interested will want to give the preview a look. There are many new screen shots as well to give you a better idea of what the gameplay and interface screens will look like. MacSoft is planning to publish Civ III for the Mac after Westlake Interactive has finished the actual porting work. The game is expected out late this year.
MacSoft Web Site
Civilization III Preview at CGOnline
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