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Monday, October 8, 2001
Emulation Updates
9:07 AM | Ben Boffey | Comment on this story

John Stiles has updated his superb port of the Super Nintendo emulator Snes9x bringing it up to version 1.3.9.Here is a list of the fixes and improvements:

-- Fairly significant optimizations to the CPU core have resulted in impressive speedups throughout SNES9X. In extreme cases, some games will exhibit framerates of double the previous version, while more typical cases still show speedups of over 30%.

-- There were cases where the freeze/defrost screen would fail to appear (even though it still worked properly, you couldn't see it). This should be resolved.

-- Selecting RAVE video in Mac OS X will no longer hang on an empty screen.

-- Low quality video modes were showing incorrect colors. This has been fixed.

-- Mac OS X 10.1 caused Eagle/2xSAI modes to crash. This has been fixed.

-- Another Music Box crash bug has been resolved.
This version is fully carbonized so will run on OS 9 or OS X.

Richard Bannister has been his usual busy self updating Arnold, the Mac's only Amstrad CPC emulator. Included in this massive update including the normal bug-fixes along with new features and near perfect sound emulation, the app is now fully carbonized too.

Another project of Richard's is fMSX/MacOS a MSX emulator, now at version 2.5. fMSX includes accurate hardware emulation, including support for Disk, Cassette, and ROM images. Full sound emulation, including SCC support, is included and of course it's fully carbonized.

For more information and downloads of any of these emulators, or any others you may be interested in, check out the links below.

Richard Bannister's Website

Other Mac Games News for Monday, October 8, 2001

Blizzard Announces Carbonization of StarCraft4:53 PM
Custer in the Age of Empires3:42 PM
Civilization 3 for PC is Gold2:10 PM
3dfx Drivers for OS X? Dev Needs Input12:55 PM
New World of Warcraft Screenshots10:16 AM
Stronghold Preview9:59 AM
Deimos Rising Reaches Beta 59:47 AM
Brad Oliver on Carbonized Elite Force9:16 AM
realMyst Being Handled By Other Company9:15 AM
Quake III 1.30 Tested on Dual 8009:10 AM
• Emulation Updates9:07 AM
More on Myth III's Multiplayer9:02 AM
View all of the Mac games news for Monday, October 8, 2001 on one page

Mac Games News for Friday, October 5, 2001

Aspyr Says No Cocoa Alice, Elite Force3:25 PM
Myth III to use GameSpy for Multiplayer1:05 PM
Trade Wars: Dark Milennium Update11:41 AM
First 'Torque' Engine Game Released10:55 AM
Netrikulator Released10:12 AM
Myth II: Worlds Disc Contents9:50 AM
IMG Interviews Mike Donges on Myth III9:37 AM
MacGamer Interviews Julie Strain9:22 AM
Quake III: Gold Activation Key Troubles9:08 AM
Earth 2150 Series Coming to Mac OS9:01 AM
View all of the Mac games news for Friday, October 5, 2001 on one page

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