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Friday, September 28, 2001
Unreal Tournament Carbon Beta Released
4:41 PM | IMG News | Comment on this story

True to his word, Mark Adams of Westlake Interactive has released a patch which will enable Carbon support for the now-classic shooter Unreal Tournament. This long-awaited development has required massive retooling of the Mac port of this engine, stripping out many components (such as the audio system) and replacing them with Carbon-capable versions. This beta release is intended for hardcore early-adopters who don't mind a crash or two, and your feedback will be valuable to Mark as he continues to tweak this ongoing project. Here are a list of caveats:

Important- This version of Unreal Tournament is pre-release software and has many known problems. It may not even work at all on certain systems. Do not contact MacSoft or Westlake Interactive for support of this release, it will remain unsupported until it is officially declared final. Please read the "Known Issues" section below so you know what problems are already documented in this release.

Unreal Tournament for OS X is a Carbon application that works with the full version of Unreal Tournament Mac and runs natively under OS X. It requires that you have installed either UT version 436 or UT Game of the Year. It will not work with any previous versions of Unreal Tournament. To install, run the installer and select your Unreal Tournament folder. A new application, "Unreal Tournament OS X", will be added to your folder. Run this app under OS X. It's highly suggested you backup your Unreal Tournament.ini and User.ini files before running the UT X installer. If you haven't updated to OS X 10.1, do so as soon as possible!

Known Issues

This is a very early release intended only for the brave. It has a lot of known problems (and probably many unknown problems as well). Here is a list of the known issues:

- Modifier keys (command, option, control) don't work. Use the mouse button to fire, or bind other keys to fire/alt fire for now. This is a high priority to fix.

- UT X only supports OpenGL rendering. Software rendering may be supported at some point, Rave and Glide will never be.

- There have been no OS X specific optimizations yet. The game should run approximately the same speed as OS 9 in OpenGL, but there are some rough spots.

- Compiler optimizations have had to be turned down to a lower level in UT X, due to problems with bad code generation in CodeWarrior 7.

- Music is not supported.

- Mouse controls may be a bit sluggish. Turning up the mouse speed in the Preferences is recommended.

- The entire sound library has been replaced- this may cause sound problems or performance issues.

- Windowed mode does not work properly. Don't switch out of full screen!

- NGStats don't work (for Mac servers). Make sure and leave them off. If they are turned on, the game will probably freak out at the end of a level.

- Support for input devices other than mouse & keyboard doesn't work. Alternate mouse buttons may or may not work.

This version requires Mac OS X 10.0.4 and 10.1 is certainly recommended, when it becomes available in your area. It should be compatible with current maps and mods, but the best feedback for Mark would be based on a "plain vanilla" install of UT vs one that has been loaded with mods. Grab the small update today and leave your feedback in the forums.

Unreal Tournament Carbon Beta Preview 1

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Mac Games News for Thursday, September 27, 2001

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Archives  News  Unreal Tournament Carbon Beta Released