World War II Online Letter to Customers
9:16 AM | Andy Largent | Comment on this story
An update to the official World War II Online news page contains a letter from president of the Playnet service, Jim Mesteller. He notes that they appreciate all of the customers who have paid for and played the game up to this point. This "launch period" has been rocky for players, who have had trouble with logins, a lack of server stability and application bugs. Now that the teams feels they have the game to a stable point, they want to initiate their original vision of a 'Blitzkrieg' all-out, organized war between two armies.
He also notes the Mac version is due out before the end of the year, rather than the former projected end-of-August date. Here's a clip:
We really appreciate all the gamers who have already purchased and continue to buy WWIIOL. Thank you very much. You now number in the tens of thousands. We are hopeful that thousands more will begin joining your ranks by year’s end as our publishing and distribution partners release the Macintosh version and then perhaps several foreign language-localized versions of ‘Blitzkrieg’ to international markets. But right now, YOU are our number one priority...In the past, they have commented to IMG that the Mac version should be available with the start of the 'Blitzkrieg' phase, so we'll keep you posted on any changes in its status.
Open Letter to all WWII Online Community Members
It is important to remember that with ‘Blitzkrieg’ we are just getting started. What we have now implemented in both gameplay features and support services is just the beginning of the WWIIOL campaign. We’ve got much more planned. Currently we are dedicated to quality and performance first. Of course we will bring you more ‘stuff’ as we can. We’re trying to get out another upgrade or two for WWIIOL before Playnet.com actually starts ‘pay-to-play’ service. Another significant upgrade should follow soon after ‘pay-to-play.’ I believe that we have made significant progress in improving all aspects of WWIIOL gameplay and support services, and we will continue to make marked improvements as part of our regular development process.
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