October 23, 2017
Archives  News  World of Warcraft Q&A Available  


Monday, September 24, 2001
 
World of Warcraft Q&A Available
9:38 AM | Eddie Park | Comment on this story

Dstroy, a resident of Finland, was kind enough to translate into English a recent World of Warcraft Q&A session conducted by Gamesmania and has posted it at Infoceptor's WoW forum. The Q&A, which features Chris Metzen (the creative director of World Of Warcraft) contains quite a bit of new information, including notes on game interface features, the target audience and the process of character creation.


The interface for WoW currently sounds very promising, though of course no detail should be considered "final" until the game actually ships. Currently, players can choose between a 1st or 3rd person perspective when playing. Simplicity also seems to be the name of the game. For example, the mouse cursor will change into a symbol when mousing over something that can be interacted with, indicating when a player can fight, pick-up, etc.


This simplicity translates over into the battle system as well. Battles are described as being fast-paced, with many similarities to Diablo II's style of combat. Here's a clip from the Q&A:

One energy bar shows you how near death you are. If you kill a monster, the game changes into Loot mode where you can take stuff from the monster. In many ways the World of Warcraft battle system is a lot like the Diablo 2 system. Behind a simple outside there is a very complex system. Because of this you can jump in fairly quickly, but you will need some time before you know all the tricks and details. This is also the general design concept for World of Warcraft : Fast to jump in and a long but steady learning curve.
Other questions asked and answered reveal details about character creation, creating a balance between hardcore and casual players, and the storyline behind the whole world. For the rest of the details, be sure to check out the translated Q&A at Infoceptor's forums.

Infoceptor - World of Warcraft Q&A
Blizzard Entertainment
World of Warcraft
Buy World of Warcraft


Other Mac Games News for Monday, September 24, 2001

Full Wolfenstein MP Test Install Released3:24 PM
Apple and Bold release AOEII Trailer, Info3:11 PM
Devine on OS X Wolf, DOOM 31:04 PM
Custer's Desktop Has Bite12:02 PM
IMG Previews Spider-Man11:46 AM
Anatomy of a Mac Shareware Title11:05 AM
EBWorld Drops Mac Games?10:31 AM
V12 is now Torque10:02 AM
The Future of OpenGL9:55 AM
Maxis Comments on SimsVille Cancellation9:45 AM
MacPlay Newsletter on BG2, Giants, AvP9:42 AM
• World of Warcraft Q&A Available9:38 AM
New MumboJumbo Web Site, Myth III in Final Testing9:34 AM
Wolfenstein b7, Strategy Guide Available9:29 AM
 
View all of the Mac games news for Monday, September 24, 2001 on one page

Mac Games News for Friday, September 21, 2001

WolfMPTest B6, Now B6a12:44 PM
Warcraft III Chat Transcript Answers FAQ11:13 AM
Mac Links LS 2002 to Include Course Designer10:37 AM
MacGamez Publishes "Sizzling Preview"10:23 AM
Wolfenstein Multiplayer Test B5 Appears10:01 AM
uDevGames Downloads Mirrored, Voting Continue9:45 AM
SimsVille Axed9:43 AM
Nerve Q&A on Castle Wolfenstein9:29 AM
Master of Orion III Images, Status Update9:25 AM
 
View all of the Mac games news for Friday, September 21, 2001 on one page


Recent Mac Games News

Thursday, September 20, 2001
Wednesday, September 19, 2001
Tuesday, September 18, 2001
Monday, September 17, 2001
Friday, September 14, 2001


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  World of Warcraft Q&A Available