Civ III Q&A with Jeff Morris
10:00 AM | Andy Largent | Comment on this story
The fan site CivFanatics has recently interviewed Jeff Morris, associate producer for Civilization III. A number of questions about the game are asked, including topics such as what has changed since Civilization II, how historical civilizations would be included, and why they chose not to include natural disasters. The game is set to appear on the PC this fall and the Mac soon after, thanks to the folks at Westlake Interactive and MacSoft. Here's a clip from the interview with more:
CivFanatics: Why were the historically insignificant Aztecs, Iroquois, and Zulus included, and the much more important Spanish and Mongols not? Be sure to head over and read through the rest of the Q&A if you're interested in the title. And also check out yesterday's story for many new screen shots from Civilization III. Westlake still lists the game as being in 'Early Development' but we'll keep you posted on its progress.
Civilization III Interview with Jeff Morris
Jeff Morris: The designers looked for an interesting mix of diverse civilizations. Since the amount of art generated for each civilization is significantly higher in Civilization III, we couldn't include as many as in Civilization II. Those civilizations that are represented are 'rendered' in much more detail than their peers in Civilization II.
IMG News: New Civilization III Screenshots
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