Cipher Engine Updated
9:54 AM | Ben Boffey | Comment on this story
Synaptic Soup have released an updated version of their multi-platform game engine, Cipher. The team is also developing Crazy Car Championship using the engine; this title was previously used by NVIDIA to show of their GeForce3 card. The new Cipher 1.1 engine has added the usual graphical performance optimizations as well as support for the new shader system in DirectX 8 and soon OpenGL.
Here is an update from the web site:
Cipher 1.1 is now available, taking games to new levels of realism. Accurate dynamic shadows help developers create the most atmospheric environments yet and when combined with Cipher's per pixel lighting effects, the results are breathtaking. The new version of Cipher also includes numerous improvements and performance optimizations that allow it to push the latest graphics hardware faster than ever before, allowing even smoother curves and higher polygon counts.Sound has also been enhanced with full support for Dolby Digital 5.1 and quad speaker set-ups. The engine tools themselves have also undergone a number of improvements to make game design using Cipher easier than ever. A new module optimized for racing games has been added, presumably from their work on Crazy Car Championship.
'Cipher' Cross-Platform Game Engine Complete
Having a multi-platform engine available, which includes support for the advanced features which are present in only the latest graphics hardware, is surely good news for the Mac gaming market. An engine like Cipher could well make it a lot easier for the latest buzz-word technologies to arrive as actual games on your desktop.
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