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Thursday, July 20, 2000
 

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Summoner Update
6:00 AM | Andy Largent | Comment on this story

Volition has given the official Summoner web site its weekly update. This includes the usual - a new screenshot of the week, an MP3 song (titled Jade Temple), and word of an updated section of Frequently Asked Questions. This FAQ is now rather large and covers a wide variety of topics. Here's a clip:

How does the multiplayer mode work?


It's a party-based hack-and-slash-type mode. The players can travel from level to level, killing monsters and collecting items & experience. There will also be relatively short quests they can perform. There won't be an encompassing storyline for multiplayer, however.

The multiplayer will be only on the Mac and PC versions, and the reason they will be delayed after the Playstation 2 release this Fall.


While reading through the Volition forums, we also noticed a thread asking about the character setup for Summoner battles. Specifically, the reader wanted to know which characters would be visible during the fights. Here's an excerpt from Volition's Anoop Shekar:

On normal levels all characters are visible and you will get in to battles while just walking around on the main screen. As you say you might just turn a corner and run into a squad of Orenian soldiers or some other nasties.


On the world map only Joseph will be visible and as you wander around you will get in to random encounters, but once an encounter level loads it will play out like any other level in the game, only smaller.

If you have a question about Summoner, head to the friendly forums and pose it there. Look for this impressive 3D RPG to be released later this Winter.

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