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Archives  News  Marathon Aleph One Goes True 3D  


Monday, September 3, 2001
 
Marathon Aleph One Goes True 3D
12:30 PM | IMG News | Comment on this story

Once again proving that open-source code and a dedicated fan base is a powerful combination, the Aleph One project has entered a new realm -- the one of true 3D objects. Ever since Bungie open-sourced the code for Marathon 2/Infinity, a dedicated band of rogue programmers have been taking this somewhat dated engine to places it was never meant to go. One of the long-standing limitations of the engine has been its lack of ability to render true-3D, freestanding objects; for this limitation it has been known as a "2.5 D" engine, incapable of sloped surfaces, arched ceilings or animated 3D models.


Now Aleph One architect Loren Petrich has added the ability to import true-3D objects into Aleph One maps, and level architect "binhqx" has created the first map with this new ability in action. If you have any interest in the project and/or have used previous versions of Aleph One, be sure and visit the web site; if you download the demo level pack, you don't even have to own Marathon II or Infinity.

Aleph One Web Site


Other Mac Games News for Monday, September 3, 2001

ECTS: All-In-Wonder Radeon 8500DV Announced3:09 PM
AvP Demo, Chat with MacPlay [Correction]1:38 PM
GeForce 3 Ultra Due Soon?12:34 PM
• Marathon Aleph One Goes True 3D12:30 PM
World of Warcraft Previews, Impression11:53 AM
Red Faction PC Progress Update11:37 AM
ECTS Report on World of Warcraft9:46 AM
 
View all of the Mac games news for Monday, September 3, 2001 on one page

Mac Games News for Sunday, September 2, 2001

GameSpot Previews World of Warcraft10:25 AM
Warcraft III Gameplay Movie10:11 AM
Blizzard Announces World of Warcraft10:07 AM
 
View all of the Mac games news for Sunday, September 2, 2001 on one page


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Archives  News  Marathon Aleph One Goes True 3D