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Take-Two's Current Status, Future Plans 10:56 AM | Eddie Park | Comment on this story
Take-Two Interactive may be doing well on the surface, but their marketing success this quarter, particularly with their successful title Max Payne, has served mainly to fill in the $1.5 million hole of debt that they had in their backyard. Why should Mac gamers care about Take Two Interactive? Their absorption of Gathering of Developers and close partnership with MacSoft has so far brought us games such as Tropico and will bring us future titles including Fly! II, Myth III, Max Payne, Stronghold and eventually Duke Nukem Forever.
Here's a clip from a posting at Gamasutra:
Take-Two Interactive announced financial results for its third fiscal quarter, showing higher revenue but lower profits than last year due to the company's debt reduction effort. Net sales for the quarter were up 18% over last year to $84.5 million, aided by the popularity of Remedy's Max Payne title. Net income was $409,000 (1 cent a share), after taking into account a debt payoff of $1.5 million and taking in $651,000 gain on sale of its Jack Of All Games subsidiary. This compares with net income of $3.4 million ($0.12 per share) for the same period a year ago. Analysts had expected net revenues in the 4-5 cents per share range. Their plans for improving their bottom line include the release of future titles such as Myth III and Stronghold. Gamespot has also received news that they plan on releasing Railroad Tycoon III sometime near the end of 2002. A developer has yet to be named, but strong hints point to PopTop Software.
Nothing has been said as of yet regarding a Mac version of RT3, but given that plans for the game were just announced, there's plenty of time to ask PopTop and Take Two to create one.
PopTop Software
Gamasutra - Take-Two Reveals Lackluster Q3 As Debt Payoff Consumes Profits
Gamespot - Railroad Tycoon III coming
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