New IMG Feature: Mac Gaming Gods
11:18 AM | IMG News | Comment on this story
Today IMG begins a ten-week series of profiles of the major "movers and shakers" in the Mac game industry. This Friday feature will focus on the people that actually make Mac games happen, from porters to publishers to company leaders.
Our first game god is a man who has had an undeniable impact on Mac gaming: Mark Adams of Westlake Interactive. As president and programmer for the company, he has been personally responsible for porting over 15 games to our platform, and yet he still finds time for his own original development. Here's an excerpt:
Mark landed several part time jobs programming database extensions in high school and college, but his first real break into the gaming industry came after he graduated from the University of Texas at Austin in 1988. With his Bachelorís degree in computer science in one hand and local newspaper in the other, he scored his first full time programming job porting Originís Space Rogue from the Apple II to the IBM PC, Mac, and Amiga.For more on the story of how Westlake was born, be sure and check out the rest of this feature.
Feature: Mac Gaming Gods: Mark Adams
He started to make his mark (no pun intended) in the Mac gaming industry as a freelance programmer with ports of classic games such as Chuck Yeagerís Air Combat, Links Pro, and Duke Nukem 3D. In 1997, several events took place which changed the course of Markís life and gave Mac gaming a big boost. Lion Entertainment hit hard times in August of that year and went out of business, putting Mark and fellow Mac programmers Ken Cobb and Phil Sulak out of jobs. (At the time, Lion was working on ports of Quake, Shadow Warrior, Unreal and Deadlock.)
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