Dim3 Adds Curves, Removes Royalties
9:12 AM | Andy Largent | Comment on this story
Brian Barnes of Klink! Software wrote in to offer an update on dimension3, the 3D engine available for would-be game makers. This tool has received a number of changes lately, including curved surfaces (made oh-so popular by Quake 3), a new XML map format, and improvements to scripting. The biggest news is that dim3 has also dropped any royalty fees previously announced, so you've be able to use the free tool in whatever manner you like. Here's the full update with many more details :
This update comes in good, better, even better, and great news!We'll keep you posted as dim3 moves towards a full release in September, and check out the Klink! web site for details and download information.
Klink! Software Web Site
Good: dim3 supports complex curved surfaces. Unlike other games, these
curved surfaces aren't just for decoration (like arches, or parts of a
ceiling.) They can be walked on, or used to construct whole rooms! You
can even have domes.
Better: To make it more open, dim3's map format is in XML. Not only is
it extremely portable, but it's in human readable format.
Even Better: Scripting is improved, you now have control over the most
minute attributes of any map segment, from it's position to it's alpha,
to it's texture, flow, and animation.
Great: dim3 is now completely free! You don't have to pay to download
it, you don't have to pay to use it in any way. There are no
restrictions. Any creation you make with dim3 you can sell, give away,
and/or publish anyway, with anyone.
The "real" release will ship sometime soon after 10.1 ships, hopefully
there will be at least one more preview before that time.
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