"V12" Game Engine Released
6:00 AM | Michael Eilers | Comment on this story
For quite some time we have been bringing you news and information on GarageGames and their unique V12 game engine, a cross-platform, open source tool for rapid game development which will be available to would-be game authors for a mere $100 a pop. While there is certainly no guarantee that this SDK will give rise to the next Tribes 2 (the engine from which it is derived), with that low of a threshold price it is sure to inspire many a team to tackle a new project and see what they can accomplish.
A short note posted on the web site last night notes that version 1.0 of the V12 SDK has finally been posted online, after months of preparation. Games created with this SDK will be published through the GarageGames web site and company; for-profit games will of course pay a licensing fee for final distribution.
While it may be some time before GarageGames' colossal gamble pays off, we'll be sure to let you know the instant a Mac-compatible game is created with the engine. This current release is both the PC and Linux versions; the Mac version has lagged slightly behind in the development process. However as any final game will be able to cross-compile across all three platforms, it doesn't matter what platform the game is actually developed upon.
We asked Tim Gift of GG for an update on the Mac version of V12; unfortunately his response was rather vague, but we hope to hear from the team member actually working on the Mac engine (David Chait) before the day is through. Here is Tim's response:
I know the ATI stuff is done, but I'm not sure what the Mac release statusFor more information, be sure and read our past interview with a member of the GG team.
Interview: Tim Gift on V12
is. Rick and I have been pretty busy getting this PC/Linux release out, so
we haven't been keeping up to date with David. Once things settle down
we'll figure out what's up. Sorry I don't have anything more specific.
GarageGames Web Site
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