Aspyr's Michael Rogers Interviewed
10:43 AM | Eddie Park | Comment on this story
MacHome.com managed to snag Michael Rogers for a short 5-question interview before turning him loose, and has posted their results online. For those unfamilar with the name, Michael "Mr." Rogers is also known as the president of Aspyr, known for their ability to publish excellent ports of various titles for the Mac.
Here's a short segment from the interview:
Q: How do you decide which games to develop for the Mac?The rest of the interview is available at MacHome.com for those that wish to know what kind of Mac Rogers uses, what he feels Apple's most innovative product is, and why he wants to film his 2 1/- year-old eating lunch.
MacHome.com - Michael Rogers Intervew
A: It comes down to the fun factor, some number crunching, relationships, and a technical analysis. We try to pick the games that are the most fun, and that we want to play. There are some technical decisions, like if a title is going to take too long to convert, and other issues like how retailers feel about the game, how easy it is to work with different studios. We're very conscious about bringing only high-quality titles out with an Aspyr logo on the box. .
Q: Which game has been the most successful to date for Aspyr?
A: The Sims has been a runaway hit. We're excited about The Sims series and hope to continue to bring more people into the experience. The Sims: House Party will ship in July, and we have high hopes for that title. The games seem to touch people in a unique way, and appeal to a broad cross-section of Mac users, not just traditional gamers. After The Sims, the Tomb Raider series has done very well, and we're continuing our commitment to that, having just shipped the fifth game in the series, Tomb Raider: Chronicles (with OSX support out of the box, and a level editor), and with the Tomb Raider Trilogy pack coming out soon.
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