October 17, 2017
Archives  News  Quake 3 1.29g for Classic and Cocoa on Monday  


Friday, July 27, 2001
 
Quake 3 1.29g for Classic and Cocoa on Monday
5:19 PM | Lucian Fong | Comment on this story

It seems to have become tradition for id Software to produce Quake 3 point releases for the PC first, while Mac users must wait a bit longer. This time is no different, as id has released a 1.29f update for the Windows and Linux clients. We asked Graeme Devine, the Mac programmer at id, when the Mac update(s) would be complete. He surprised us with news that both Cocoa and Classic versions would be released on Monday, along with a dedicated server build for Mac OS X.


According to Devine, the advantage of using the dedicated server build over the in-game hosting options is that the dedicated server does not load OpenGL and has a small memory footprint. So those of you who have old iMacs laying around that are capable of running Mac OS X, get ready to start up those Quake 3 servers!


In the meantime, here is a list of fixes that are contained in 1.29g:

• Players joining (and apparently leaving) the game cause everyone to hitch

• fs_handleforfile: none free ERROR

• After last level of tier game doesn't stay on trophy screen, instead it takes you directly to next tier screen

• There is a shader bug in Pro-q3dm6

• developer cheats like R_Showtris have been disabled in the PR (they were never disabled, the user simply needs to run the game with “+set developer 1” minus quotes, at the command line.

• made /startOrbit cheatprotected

• Rcon issues now resolved.

• fs_basegame isn't published to clients

• fixedlegs command in the animation config is apparently not working

• + and - cvars fixed
Make sure to check IMG and MacGameFiles on Monday for news and download mirrors of the Quake 3 updates.

id Software


Other Mac Games News for Friday, July 27, 2001

• Quake 3 1.29g for Classic and Cocoa on Monday5:19 PM
AirBurst News, Merchandise11:49 AM
Hardware Review: Eliminator Gamepad Pro11:08 AM
Interview with Sid Meier on Civ III11:00 AM
IMG Feature: Beginner's Guide to Tony Hawk 210:52 AM
More Details on ATI's SMARTSHADER Tech10:34 AM
Apple: Gaming at Macworld9:56 AM
Carbonization of Sims Expansions Underway9:51 AM
Mac Diablo II Patched; Sales Break Million9:47 AM
 
View all of the Mac games news for Friday, July 27, 2001 on one page

Mac Games News for Thursday, July 26, 2001

Red Faction Multplayer Details4:31 PM
Maverick Gets Jiggy With It3:37 PM
WW2Online OS X Plans2:48 PM
Sims Patches Posted12:10 PM
Apple Features Freeverse Software9:20 AM
Stupid AppleScript Games Updated9:01 AM
Hands-on Impression of Max Payne8:57 AM
Myst III, realMYST Mac Updates8:56 AM
American McGee Interview on Alice8:52 AM
 
View all of the Mac games news for Thursday, July 26, 2001 on one page


Recent Mac Games News

Wednesday, July 25, 2001
Tuesday, July 24, 2001
Monday, July 23, 2001
Friday, July 20, 2001
Thursday, July 19, 2001


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  Quake 3 1.29g for Classic and Cocoa on Monday