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Thursday, July 19, 2001
 
MWNY: More Creative Labs Notes
11:50 AM | IMG News | Comment on this story

IMG got to spend some more time with the staff of Creative Labs who were showcasing their Sound Blaster Live! card at the show. While these cards have been quite popular for Mac gamers, the drivers have several gaps (the biggest being no Mac OS X support) that we are eager to see filled.


One of the most exciting developments on the horizon is a port of OpenAL to Mac OS X. OpenAL is a Open Audio Library, a 3D positioning audio
environment (www.openal.com). The API is cross-platform, and is gaining acceptance among game developers. According to Creative OpenAL makes accelerated calls to the card in OS X. EAX is
supported now, OpenAL is present but has yet to spread. OpenAL audio
data can be recompiled for both OS X and Linux easily, so Creative wins
on both platforms. EAX handles reverberations and environmental sounds, while OpenAL focuses
on location audio. The two will work together, essentially attaching
reverberations to louder objects and creating entire sound environments.


However, the game itself must intentionally be designed with 3D audio in mind and have specific code in the levels to activate the EAX and OpenAL features, so the level of ambience you get will vary from game to game. Creative will be shipping driver updates in the next few weeks, but there is no timetable for full OS X support.


Currently the only game scheduled to get full OpenAL support is the Carbon patch for Unreal Tournament, which is still being developed by Westlake Interactive. We'll bring you more details as they arrive.

IMG MWNY 2001 Coverage


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Five New 'Trauma' Games Announced5:39 PM
MWNY: First Image Gallery Posted5:38 PM
IMG Reviews Tales of the Sword Coast3:35 PM
MacGamez Reviews Diablo II: Lord of Destruction2:07 PM
MWNY: Maverick Software to Publish 'Jiggy!'1:17 PM
MWNY: A Talk with Westlake1:03 PM
MWNY: More on Mac Red Faction12:42 PM
First Image of Giants on OS X12:21 PM
• MWNY: More Creative Labs Notes11:50 AM
MWNY: Giants Coming to Mac OS X Only9:09 AM
MWNY: From Steve To Dave: A Day at Macworld9:08 AM
MWNY: MacPlay Touts Wares; BG2 First8:33 AM
MWNY: MacPlay to Port Heretic II, Hexen II, and Zork8:24 AM
 
View all of the Mac games news for Thursday, July 19, 2001 on one page

Mac Games News for Wednesday, July 18, 2001

MWNY: Freeverse Reveals Wingnuts6:41 PM
MWNY: MacAlly iShock II Released6:34 PM
MWNY: Creative Labs Sound Blaster Updates6:28 PM
MWNY: MacPlay Shows Sacrifice5:04 PM
MWNY: GraphSim Shows Red Faction4:51 PM
MWNY: New Hardware -- a Gamer's Perspective4:00 PM
MWNY: Essential Reality Report1:33 PM
MWNY: Report on Destineer1:21 PM
MWNY: Radeon 2 Shown Behind Closed Doors1:03 PM
Radeon 2 Details Revealed12:46 PM
Strange Flavour Launches AirBurst12:06 PM
GameRanger Goes Native for OS X11:56 AM
Greenstone, Tamte Interviews at Macinplay.de11:51 AM
Shadowbane Update - Houses and Dwellings11:15 AM
Apple Profiles Destineer, Bold10:57 AM
The Sims Online for Mac?10:54 AM
Aspyr and Freeverse Announce iPuppet9:49 AM
MWNY: Aspyr and Pangea Team Up9:44 AM
MWNY: Keynote Report9:41 AM
MWNY: The Sims Moving to OS X9:39 AM
MWNY: ATI Announces Radeon VE Mac Edition8:53 AM
Neverwinter Nights Scripting Course7:53 AM
IMG Powers Up News Search6:00 AM
 
View all of the Mac games news for Wednesday, July 18, 2001 on one page


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