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Thursday, July 19, 2001
MWNY: Giants Coming to Mac OS X Only
9:09 AM | Andy Largent | Comment on this story

MacPlay has announced they are going to be porting Giants: Citizen Kabuto to Mac OS X exclusively. This beautiful and very complex game will be a much faster release because it's only targeting OS X and the systems that are able to run it. You'll also probably be happy to note that the title is in the very capable hands of Omni Group, and the game is already well underway. Plans are to have it ready by the end of the Summer, though this could always change (as release dates often do).

While the OS X announcment may be upsetting for some OS 9 gamers that have yet to make the transition, keep in mind that Giants will need some very beefy hardware to run well anyway. Even on the fastest PCs, the game can still get frame rates dropping between 10-20 FPS. Here's the press release explaining more:

MacPlay today announced plans to publish Giants:
Citizen Kabuto exclusively for Apple's next generation operating system, Mac
OS X. MacPlay retained the services of the Omni Group to develop the title
in time for a release by this summer.

Giants: Citizen Kabuto, the single and multi-player masterpiece, is played
in real-time 3D. Battle ensues on a massive fragment of shattered planet
consisting of 30 separate islands. Gamers will play three very original
creatures, the Sea Reapers, the Meccaryn and the giant, Kabuto. All are
fighting for control of the beautiful 3D world. Originally published by
Interplay Entertainment, and developed by Planet Moon Studios, Giants
features innovative 3D gameplay. The game was declared one of the top five
games of 2000 by Voodoo Extreme, and was also Game Guru's Game of the Year
and Action Game of the Year.

"MacPlay is excited to bring such a critically acclaimed, award-winning game
to the Mac with Apple's next generation operating system," said MacPlay
President Diane Zammit. "Giants: Citizen Kabuto's cutting-edge engineering
will be complemented by Mac OS Xs powerful foundation and the superior
development tools available for the new OS, allowing us to significantly cut
our time to market."

"Mac OS X features state-of-the-art graphics technologies, including OpenGL,
to provide spectacular 3D graphics capabilities for gaming enthusiasts and
developers," said Ron Okamoto, Apple's vice president of Worldwide
Developer Relations. "MacPlay's Giants will definitely be one of the year's
most compelling games for Mac OS X and we're delighted to see MacPlay's
commitment to providing Mac customers with the ultimate gaming experience."

Giants: Citizen Kabuto for Mac OS X will make extensive use of OpenGL for
stunning 3D graphics, and will gain a noticeable performance boost on
systems equipped with premium graphics adapters. Giants is the first game
for Macintosh to support the pixel and vertex shader capabilities of
NVIDIA's new GeForce 3 GPU, for the ultimate Macintosh gaming experience.

"NVIDIA is pleased that this version of Giants will take advantage of the
unprecedented visual realism that is achievable with GeForce3," said Dan
Vivoli, vice president of marketing, NVIDIA Corporation. "GeForce3's OpenGL
capabilities on the Macintosh platform are a perfect match for this title,
allowing the end user to appreciate the ultimate 3D experience."

Giants is sure to be one of those 'killer apps' that helps drive new gamers to Apple's next-generation OS. We're certainly excited to see it coming to OS X, and look for more very soon from IMG on the game.

IMG Preview of Giants: Citizen Kabuto
Planet Moon Studios
Omni Group
Giants: Citizen Kabuto
Buy Giants: Citizen Kabuto

Other Mac Games News for Thursday, July 19, 2001

Rob Bartel on Neverwinter Nights Tools for Mac6:23 PM
Five New 'Trauma' Games Announced5:39 PM
MWNY: First Image Gallery Posted5:38 PM
IMG Reviews Tales of the Sword Coast3:35 PM
MacGamez Reviews Diablo II: Lord of Destruction2:07 PM
MWNY: Maverick Software to Publish 'Jiggy!'1:17 PM
MWNY: A Talk with Westlake1:03 PM
MWNY: More on Mac Red Faction12:42 PM
First Image of Giants on OS X12:21 PM
MWNY: More Creative Labs Notes11:50 AM
MWNY: Giants Coming to Mac OS X Only9:09 AM
MWNY: From Steve To Dave: A Day at Macworld9:08 AM
MWNY: MacPlay Touts Wares; BG2 First8:33 AM
MWNY: MacPlay to Port Heretic II, Hexen II, and Zork8:24 AM
View all of the Mac games news for Thursday, July 19, 2001 on one page

Mac Games News for Wednesday, July 18, 2001

MWNY: Freeverse Reveals Wingnuts6:41 PM
MWNY: MacAlly iShock II Released6:34 PM
MWNY: Creative Labs Sound Blaster Updates6:28 PM
MWNY: MacPlay Shows Sacrifice5:04 PM
MWNY: GraphSim Shows Red Faction4:51 PM
MWNY: New Hardware -- a Gamer's Perspective4:00 PM
MWNY: Essential Reality Report1:33 PM
MWNY: Report on Destineer1:21 PM
MWNY: Radeon 2 Shown Behind Closed Doors1:03 PM
Radeon 2 Details Revealed12:46 PM
Strange Flavour Launches AirBurst12:06 PM
GameRanger Goes Native for OS X11:56 AM
Greenstone, Tamte Interviews at Macinplay.de11:51 AM
Shadowbane Update - Houses and Dwellings11:15 AM
Apple Profiles Destineer, Bold10:57 AM
The Sims Online for Mac?10:54 AM
Aspyr and Freeverse Announce iPuppet9:49 AM
MWNY: Aspyr and Pangea Team Up9:44 AM
MWNY: Keynote Report9:41 AM
MWNY: The Sims Moving to OS X9:39 AM
MWNY: ATI Announces Radeon VE Mac Edition8:53 AM
Neverwinter Nights Scripting Course7:53 AM
IMG Powers Up News Search6:00 AM
View all of the Mac games news for Wednesday, July 18, 2001 on one page

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Archives  News  MWNY: Giants Coming to Mac OS X Only