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Wednesday, July 18, 2001
 
MWNY: Creative Labs Sound Blaster Updates
6:28 PM | Patrick Leyden | Comment on this story

Inside Mac Games caught up with Creative Labs' Christopher Gamboa to get an
update on the company's recently-released Sound Blaster Live! for Macintosh
audio card. Gamboa revealed that the card "has been doing very well" in
sales. Word-of-mouth about the Sound Blaster card has been as important as
advertising for its success, since Mac users have never had a mass-market
option to add a sound card to their machines.


The game development community has been quick to adopt the EAX audio
standard by integrating it into their games. In addition to games such as
Deus Ex, Diablo II and Unreal Tournament being updated to support the card,
both Alice and Tomb Raider Chronicles will ship with EAX support out of the
box.


Even with the card's success, some users are still experiencing difficulties
when using the Sound Blaster Live. One such problem involves certain G4 Macs
not being able to go into low-power sleep mode when the Sound Blaster Live
is installed. "The Deep Sleep bug is being addressed," Gamboa assured. On
the topic of OS X support, Creative Labs is "researching what it would take
to do OS X [support]."


Creative Labs is offering a show special of $79US for the Sound Blaster Live
for all attendees at Macworld Expo this week. This special is currently only
available for people attending the conference.

Review: Sound Blaster Live!


Other Mac Games News for Wednesday, July 18, 2001

MWNY: Freeverse Reveals Wingnuts6:41 PM
MWNY: MacAlly iShock II Released6:34 PM
• MWNY: Creative Labs Sound Blaster Updates6:28 PM
MWNY: MacPlay Shows Sacrifice5:04 PM
MWNY: GraphSim Shows Red Faction4:51 PM
MWNY: New Hardware -- a Gamer's Perspective4:00 PM
MWNY: Essential Reality Report1:33 PM
MWNY: Report on Destineer1:21 PM
MWNY: Radeon 2 Shown Behind Closed Doors1:03 PM
Radeon 2 Details Revealed12:46 PM
Strange Flavour Launches AirBurst12:06 PM
GameRanger Goes Native for OS X11:56 AM
Greenstone, Tamte Interviews at Macinplay.de11:51 AM
Shadowbane Update - Houses and Dwellings11:15 AM
Apple Profiles Destineer, Bold10:57 AM
The Sims Online for Mac?10:54 AM
Aspyr and Freeverse Announce iPuppet9:49 AM
MWNY: Aspyr and Pangea Team Up9:44 AM
MWNY: Keynote Report9:41 AM
MWNY: The Sims Moving to OS X9:39 AM
MWNY: ATI Announces Radeon VE Mac Edition8:53 AM
Neverwinter Nights Scripting Course7:53 AM
IMG Powers Up News Search6:00 AM
 
View all of the Mac games news for Wednesday, July 18, 2001 on one page

Mac Games News for Tuesday, July 17, 2001

MWNY: V12 Engine Used for ATI Demo4:28 PM
V12 Nears First Release [Updated]3:45 PM
MOO3 Poll Seeks Player Stats2:12 PM
More from Hook on Game Design Philosophy12:56 PM
German Publisher Confirms Black&White, Otto and Sims11:35 AM
Red Faction Q&A On Status, Features10:46 AM
Westlake Updates Release Page, Reveals "White"10:09 AM
Baldur's Gate Saved Game Editor Updated9:49 AM
Aspyr Ships Tomb Raider: The Trilogy9:37 AM
Warcraft III: Grunt Character Revealed9:05 AM
Official Myth III Site Opens8:54 AM
MWNY: IMG Heads to Macworld Expo8:51 AM
Black & White Dev Update8:36 AM
MWNY: Tropico Ships for Mac with OS X Support8:27 AM
MWNY: MacSoft Announces Duke Nukem Forever, Others8:16 AM
 
View all of the Mac games news for Tuesday, July 17, 2001 on one page


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