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Wednesday, July 18, 2001
 
Radeon 2 Details Revealed
12:46 PM | Michael Eilers | Comment on this story

The excellent hardware news and reviews site Tom's Hardware has produced an in-depth report on the R200, the next chipset from ATI Technologies which is widely believed to be the successor to the Radeon series. As we recently reported, ATI has announced both TRUFORM and SMARTSHADER (their caps, not ours!) technologies, bringing feature parity with NVIDIA's GeForce 3 series -- and surpassing those chipsets in many respects. Now the actual hardware that will power both of those new technologies is beginning to be revealed.


Tom's overview of the chipset also includes examples and charts of the improved graphics architecture and pipeline. It even includes accounts and screen shots of a live demo of the R200 in action. Here's a sample:

The tack of the presentation wasn't all that original to begin with. In the past, it was Toy Story graphics in real time. Now, ATI is pushing for Final Fantasy graphics in real time. It's a nice marketing message, but the real story here seems to be that ATI has jumped ahead of Nvidia on the hardware curve by adding its own enhancements to pixel shading in DirectX, and got them incorporated in DirectX 8.1...


There have been an awful lot of articles on the 3D graphics pipeline. For the sake of hardware enthusiasm we can probably simplify things here. Vertex shaders are the T&L segment, and pixel shaders are the rasterizers. Prior to DirectX 8, T&L and rasterizer functions were fixed in hardware, but in the new model, programmers can have access to an almost unlimited number of visual effects by plugging in their own routines into the pipeline.

As you can see the article is a little tech-heavy, but certainly worth reading for anyone anticipating ATI's next release. The R200/Radeon 2 chipset may debut as soon as August.

"ATI's R200 Revealed" at Tom's Hardware


Other Mac Games News for Wednesday, July 18, 2001

MWNY: Freeverse Reveals Wingnuts6:41 PM
MWNY: MacAlly iShock II Released6:34 PM
MWNY: Creative Labs Sound Blaster Updates6:28 PM
MWNY: MacPlay Shows Sacrifice5:04 PM
MWNY: GraphSim Shows Red Faction4:51 PM
MWNY: New Hardware -- a Gamer's Perspective4:00 PM
MWNY: Essential Reality Report1:33 PM
MWNY: Report on Destineer1:21 PM
MWNY: Radeon 2 Shown Behind Closed Doors1:03 PM
• Radeon 2 Details Revealed12:46 PM
Strange Flavour Launches AirBurst12:06 PM
GameRanger Goes Native for OS X11:56 AM
Greenstone, Tamte Interviews at Macinplay.de11:51 AM
Shadowbane Update - Houses and Dwellings11:15 AM
Apple Profiles Destineer, Bold10:57 AM
The Sims Online for Mac?10:54 AM
Aspyr and Freeverse Announce iPuppet9:49 AM
MWNY: Aspyr and Pangea Team Up9:44 AM
MWNY: Keynote Report9:41 AM
MWNY: The Sims Moving to OS X9:39 AM
MWNY: ATI Announces Radeon VE Mac Edition8:53 AM
Neverwinter Nights Scripting Course7:53 AM
IMG Powers Up News Search6:00 AM
 
View all of the Mac games news for Wednesday, July 18, 2001 on one page

Mac Games News for Tuesday, July 17, 2001

MWNY: V12 Engine Used for ATI Demo4:28 PM
V12 Nears First Release [Updated]3:45 PM
MOO3 Poll Seeks Player Stats2:12 PM
More from Hook on Game Design Philosophy12:56 PM
German Publisher Confirms Black&White, Otto and Sims11:35 AM
Red Faction Q&A On Status, Features10:46 AM
Westlake Updates Release Page, Reveals "White"10:09 AM
Baldur's Gate Saved Game Editor Updated9:49 AM
Aspyr Ships Tomb Raider: The Trilogy9:37 AM
Warcraft III: Grunt Character Revealed9:05 AM
Official Myth III Site Opens8:54 AM
MWNY: IMG Heads to Macworld Expo8:51 AM
Black & White Dev Update8:36 AM
MWNY: Tropico Ships for Mac with OS X Support8:27 AM
MWNY: MacSoft Announces Duke Nukem Forever, Others8:16 AM
 
View all of the Mac games news for Tuesday, July 17, 2001 on one page


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Archives  News  Radeon 2 Details Revealed