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Tuesday, July 17, 2001
 

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Red Faction Q&A On Status, Features
10:46 AM | Michael Eilers | Comment on this story

Homelan has produced a detailed Q&A with James C. Tsai of Volition about the port of their PS2 shooter Red Faction to PC. As you might recall, Red Faction is the other Volition title which GraphSim will be bringing to the Mac OS after the recent release of Summoner. As with that 3D RPG, the Mac port of Red Faction will be completed in-house, and perhaps even more closely behind the PC release than with Summoner due to their recent Mac development experience.


The Q&A itself does discuss the story and setting of the game, but primarily focuses on the differences (and similarities) between the PS2 and PC versions. Here's a sample:

HomeLAN - The setting on Mars and the storyline itself has a lot of similarities to the movie Total Recall. How did you come up with the story and were you aware of the comparisons to the movie?


James C. Tsai - A lot of factors went into developing the story. Putting the game on Mars and in outer space allowed us to incorporate cool stuff like variable gravity levels and showcase Geo-Mods in areas such as the subterranean mines. Were very aware of the comparisons to Total Recall; in truth, its probably one of many science fiction movies and stories that helped shape Red Faction. You can really see all kinds of science fiction influences throughout the game, not just in terms of story but in art style and level design as well.


HomeLAN - What is the current status on the PC version of the game? Is everything still set for a mid-September launch?


James C. Tsai - Right now were still targeting a September launch the guys came right off the euphoria of getting the PS2 version done and everyone has buckled down for the summer. Weve been keeping busy by getting the multiplayer component of the game in and preparing the necessary support well need to have when its released.

The Mac and PC releases of this game should be identical and cross-compatible, as with Summoner, and will support OpenGL; it may even be Carbonized for Mac OS X upon release. However, as IMG confirmed some time ago, the Mac version will not contain the in-game editing tools, as these were constructed with several Windows-only technologies. Read the rest of the Q&A for more details, and get ready for a second great title from Volition and GraphSim this Fall.

Red Faction Q&A at Homelan
News: Past Articles on Red Faction
GraphSim
Volition
Red Faction


Other Mac Games News for Tuesday, July 17, 2001

MWNY: V12 Engine Used for ATI Demo4:28 PM
V12 Nears First Release [Updated]3:45 PM
MOO3 Poll Seeks Player Stats2:12 PM
More from Hook on Game Design Philosophy12:56 PM
German Publisher Confirms Black&White, Otto and Sims11:35 AM
• Red Faction Q&A On Status, Features10:46 AM
Westlake Updates Release Page, Reveals "White"10:09 AM
Baldur's Gate Saved Game Editor Updated9:49 AM
Aspyr Ships Tomb Raider: The Trilogy9:37 AM
Warcraft III: Grunt Character Revealed9:05 AM
Official Myth III Site Opens8:54 AM
MWNY: IMG Heads to Macworld Expo8:51 AM
Black & White Dev Update8:36 AM
MWNY: Tropico Ships for Mac with OS X Support8:27 AM
MWNY: MacSoft Announces Duke Nukem Forever, Others8:16 AM
 
View all of the Mac games news for Tuesday, July 17, 2001 on one page

Mac Games News for Monday, July 16, 2001

A Cluster of Custer Desktops5:24 PM
Mac Deep Space Nine: The Fallen Goes Gold4:24 PM
Quake Ported to Mac OS X, Again3:45 PM
IMG Previews AirBurst2:31 PM
ATI Announces SMARTSHADER Technology2:01 PM
Quake2 Done Quick2 Ported to Mac12:52 PM
MacGamez.com Returns12:11 PM
Rune 1.07a (OpenGL) Patch Released12:02 PM
Apple Previews Baldur's Gate II11:43 AM
Myth III Images Collection10:09 AM
SimsForMac Site Update9:48 AM
MacSoft's Al Schilling Interviewed9:45 AM
IMG Interviews Tim Gift of GarageGames9:30 AM
uDevGame Contest Announced8:18 AM
Westlake Projects Page Updates8:04 AM
Age of Empires 2, Links 2002 to be Carbonized6:00 AM
Escape Velocity: Nova Hits Beta6:00 AM
Work on Carbon UT Underway Again6:00 AM
 
View all of the Mac games news for Monday, July 16, 2001 on one page


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