December 12, 2017
Archives  News  Rune 1.07a (OpenGL) Patch Released  


Monday, July 16, 2001
 
Rune 1.07a (OpenGL) Patch Released
12:02 PM | Ben Boffey | Comment on this story

Last week the long-anticipated 1.07 patch for Rune was released by Westlake with a number of fixes, updates and improvements. Unfortunately some simple human error intervened and OpenGL support had not been enabled in the final build.


Mark Adams quickly admitted to this problem and said he'd address the problem ASAP with a patch. And, being true to his word, the 1.07a patch arrived today.

So, if you're interested in playing Rune in OpenGL, go grab this tiny patch from MacGameFiles.

Rune Updated to 1.07
Rune 1.07a patch (256k)


Other Mac Games News for Monday, July 16, 2001

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Mac Deep Space Nine: The Fallen Goes Gold4:24 PM
Quake Ported to Mac OS X, Again3:45 PM
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ATI Announces SMARTSHADER Technology2:01 PM
Quake2 Done Quick2 Ported to Mac12:52 PM
MacGamez.com Returns12:11 PM
• Rune 1.07a (OpenGL) Patch Released12:02 PM
Apple Previews Baldur's Gate II11:43 AM
Myth III Images Collection10:09 AM
SimsForMac Site Update9:48 AM
MacSoft's Al Schilling Interviewed9:45 AM
IMG Interviews Tim Gift of GarageGames9:30 AM
uDevGame Contest Announced8:18 AM
Westlake Projects Page Updates8:04 AM
Age of Empires 2, Links 2002 to be Carbonized6:00 AM
Escape Velocity: Nova Hits Beta6:00 AM
Work on Carbon UT Underway Again6:00 AM
 
View all of the Mac games news for Monday, July 16, 2001 on one page

Mac Games News for Friday, July 13, 2001

Max Payne Preview12:32 PM
IMG Posts Baldur's Gate II Preview11:26 AM
5% Cash Back Offer for MacGames CD Subscribers11:06 AM
Snapz Pro Goes OS X9:59 AM
Crazy Car Championship Update9:41 AM
MystWorlds Contest9:22 AM
Aspyr Sets the Date(s)9:20 AM
Snake Quest 0.7 Available8:41 AM
 
View all of the Mac games news for Friday, July 13, 2001 on one page


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Archives  News  Rune 1.07a (OpenGL) Patch Released