Rune 1.07a (OpenGL) Patch Released
12:02 PM | Ben Boffey | Comment on this story
Last week the long-anticipated 1.07 patch for Rune was released by Westlake with a number of fixes, updates and improvements. Unfortunately some simple human error intervened and OpenGL support had not been enabled in the final build.
Mark Adams quickly admitted to this problem and said he'd address the problem ASAP with a patch. And, being true to his word, the 1.07a patch arrived today.
So, if you're interested in playing Rune in OpenGL, go grab this tiny patch from MacGameFiles.
Rune Updated to 1.07
Rune 1.07a patch (256k)
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