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Wednesday, July 11, 2001
 

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Updated Rune Patch Will Fix OpenGL
8:48 AM | Andy Largent | Comment on this story

Westlake Interactive's Mark Adams recently posted to Usenet about the recent 1.07 patch for Rune. Though OpenGL support was added, those who installed the patch will notice it isn't a selectable feature in the list of 3D renderers. Mark explains a new patch will be released soon to remedy the problem:

Ack. Somehow the final build I did of 1.07 had one of the GL build
flags turned off, so its not connecting internally with the GL code.
I'll do a 1.07a patch to hook this back up, which should be available
realtively soon.
We assume the 1.07a patch will just be the application and therefore much smaller than the full 1.07 download.


In other Rune 1.07 news, Mark has also visited the IMG forums to explain the new EAX enhancements made in the update. Here is a quick way to make sure it's recognizing your Sound Blaster Live! card:

Check the rune.log file for a line "EAX initialized", if that shows up it is finding the card. The levels are pretty variable as far as reverb properties- some have a few, some don't have any.
What Mark means is that the EAX environmental effects (reverb, echo and other ambient effects) don't show up automatically -- developers have to "tag" levels with the appropriate code to make EAX work. If you don't notice a difference with EAX, try another level or area of the game. Obviously this only applies to those of you with Sound Blaster Live! cards installed.

Download 1.07 Patch (33MB)
Rune EAX Forum Thread
Westlake Interactive
Gathering of Developers
Human Head Studios
Westlake Interactive
Rune


Other Mac Games News for Wednesday, July 11, 2001

Civilization III Info, Screens3:45 PM
Omni on Porting Games to Mac OS X12:33 PM
Animators, Modelers and Artists Needed for OS X Game11:40 AM
IMG Reviews Apple's Ultimate G4/73311:24 AM
Rune Co-Op Mod Expansion Tips11:09 AM
Shadowbane: Disclosure9:55 AM
WWII Online Q&A9:44 AM
New Red Faction Screenshots9:07 AM
Warren Spector Audio Interview9:06 AM
More Mac WWII Online Delays8:53 AM
• Updated Rune Patch Will Fix OpenGL8:48 AM
 
View all of the Mac games news for Wednesday, July 11, 2001 on one page

Mac Games News for Tuesday, July 10, 2001

GameDoctor Updated for July4:37 PM
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First MacGames CD In Duplication12:00 PM
IMG Feature: A Day at MacPlay11:43 AM
Peter Tamte Interview at MacHome Journal11:28 AM
'Payback' Due This Fall, 'WipeOut 2097' Later10:02 AM
Will Wright Interview9:25 AM
Apple Highlights MacSoft9:13 AM
Mark Adams 'Undying' Interview9:06 AM
Diablo II: LoD Crafted Items List9:01 AM
Neverwinter Nights Release Date (Re)Clarification8:57 AM
(No) More Information on id's 'New Games'8:55 AM
 
View all of the Mac games news for Tuesday, July 10, 2001 on one page


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Archives  News  Updated Rune Patch Will Fix OpenGL