Mark Adams 'Undying' Interview
9:06 AM | Ben Boffey | Comment on this story
Standing Stones, a site dedicated to Clive Barker's Undying has published an interview with Westlake's Mark Adams concerning the Mac port of this thrilling adventure game. It's a short Q&A but well worth a read, giving an insight as to how Westlake arranges developing their many ports. Here's a quick quote:
Q - Does Westlake pretty much just work on whatever is brought to them, or do you guys ever actually pursue porting of certain titles? How did the Undying project come about?This game has been well-reviewed on the PC, and is considered one of the creepiest titles in years; while the Mac version is still in early development we're confident this title will be here sooner than later, considering Westlake's experience with the Unreal engine.
Mark Adams Interview @ Standing Stones
A - We are approached by publishers sometimes and other times we recommend a game. With our previous experience on Unreal games, when we heard about Undying we immediately asked Aspyr to look into it. They were able to get an early build of the game, and we played it for a while and were very impressed. After that it was just a matter of Aspyr working on the legal details with EA.
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