Games4Mac Interviews Brad Oliver
8:59 AM | Eddie Park | Comment on this story
Games4Mac recently spent some time with Brad Oliver, Mac programmer guru and current Westlake employee, and managed to glean some info regarding current projects in development and recent releases, including American McGee's Alice.
Oliver notes that, during development, the OS X version of Alice was more difficult to program, if for no other reason than the mercurial state that OS X has lived in since its official release. However, he also says that the OS X version outperforms the OS 9.x version. Concerning how this new Mac version matches up to the PC version, Oliver remarks that the Mac version cut scenes have "higher-quality Sorensen format compared to the PC." The translation: They look better.
When asked about current development on Age of Empires 2, Oliver had this to say:
It's a big, complex project with lots and lots of code. :-) I'm a fan of strategy games of all kinds, so I'm glad to be working on it. Plus, it's nice to switch back to a 2D game after working on a few 3D games. At least we know that for this project we won't have to worry about video card driver issues, which is always a nice change of pace.He adds that it'll be able to run on OS 8.6 or higher, and will be Carbonized to run under OS X as well.
For those wondering about Need for Speed 5 - Porche Unleashed, Oliver remarks that the project has hit an "insurmountable roadblock" and will likely never see publication.
Brad Oliver Q&A
For more info on Oliver's current projects as well as a little more on his personal likes and dislikes, be sure to check out the full interview.
American McGee's Alice
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