GameBrains Ponders Mac Gaming
9:22 AM | Andy Largent | Comment on this story
Over the weekend CEO Brett Bibby of the Malaysian company GameBrains made a post to Apple's game development list about working on a new 3D engine. They are developing the engine for a number of platforms, including next-generation consoles and even thinking about the Mac. GameBrains has produced a number of titles for consoles like the GameBoy Color, including franchise games like Mummy Returns and Buffy the Vampire Slayer.
IMG caught up with Bibby to get more clarification on the engine and their intention for its use. It seems that they will be using OpenGL for their MPE (Multi-Platform Engine) and will base most of their future titles on it. GameBrains recently received a special grant from the Malaysian government to do the research for such a project. Here's more info on their work from Bibby:
We areWhile it may not mean any games in the immediate future, it's always great to see another company developing a base engine like this that also runs on a Mac. We'll keep checking in with GameBrains and let you know of any progress they make towards bringing titles to our platform.
GameBrains Web Site
developing a new next-gen console/mac/pc game engine we call the MPE
(Multi-Platform Engine). It is a complete engine covering graphics, audio,
networking, multi-language text handling, input, etc. We are taking our
time to do the engine "right" because it will be the foundation for all of
our future projects. The R&D on the engine itself is substantially
sponsored by the Malaysian government through a grant scheme that has been
made available to companies with Multi-Media Super Corridor Status (MSC
Status, see www.mdc.com.my) In addition to the engine, we are of course
developing games that use it. Our first game is still very early in
development since the engine is not quite ready for full production, and we
have two additional games already lined up after that. As a result we
haven't started talking to Mac publishers yet, but we plan to do so later
this year when development is farther along.
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