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Friday, July 14, 2000

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Update on DS9: The Fallen
10:12 AM | Toby Allen | Comment on this story

We recently spoke with Simon and Schuster's Ken Gordon, producer of the upcoming third-person shooter Star Trek Deep Space Nine: The Fallen, to obtain an update on the status of the promised Mac version of this title. The Fallen has managed to avoid a lot of hype, compared to Star Trek Voyager: Elite Force, a title which seems to grab the spotlight more often; however we were reassured that The Fallen is indeed on its way and is intended for a September release. Developers The Collective and publisher S&S are currently working hard on the PC version, and they are very enthusiastic about making sure it comes to the Mac. Interestingly enough, they are doing the port to Mac in-house, which should help with a simultaneous release - but this is puzzling, considering that a port of the Unreal engine (which this game uses) already exists on our platform. Ah well, Westlake Interactive seems to have their hands quite full already.

For those who are new to this game, DS9: The Fallen is a very different game than previous Trek titles, and is also distinct from Raven Software's efforts. The Fallen is a continuous adventure, rather than an episodic one, and you will be able to play it through as one of three characters: Sisko, Worf or Kira. Traveling through time and space on both sides of the wormhole, you will battle enemies both familiar and new to the Trek universe in a quest to recover sacred artifacts. While the game will have plenty of action, the third-person point of view and a skeletal animation system will allow for more adventure-style elements to be introduced, such as traps and climbing obstacles. IMG saw this game in action at last year's E3, and the overall design and polish of the game was excellent - we can't wait to see the finished product.

S&S have recently released some new screenshots that reveal their current progress in the game, which appear at The Adrenaline Vault. We were curious about what that purple sphere is in one of the screenshots; Gordon told us it was part of a new weapon they had developed which unleashes a large purple orb that creates a shockwave after hitting its target. Sounds effective.

The Collective has also created a new 'race' of aliens for the game, based on nanotech, which are visible in some of the shots. Ken told us that when the player first encounters this new race they will "totally kick your ass", and mentions that you will eventually figure out how to kill them, although it will be a very tough battle.

After almost 2 1/2 years in development, this title looks to be another rich, detailed offshoot of the Star Trek universe. Could the days of wimpy shovelware Trek games be over? For more information visit the Fallen web site, and make sure you check out those screen shots (although the gamma seems slightly too dark.)

Simon & Schuster Interactive
DS9: The Fallen Screen Shots at Avault
DS9: The Fallen
The Collective
Simon & Schuster
The Collective
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Other Mac Games News for Friday, July 14, 2000

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Archives  News  Update on DS9: The Fallen