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Wednesday, June 27, 2001
 
Update on Myth: TFL Server
10:23 AM | IMG News | Comment on this story

Yes, faithful readers, there are people who still play Myth: The Fallen Lords, and they have been without a Bungie.net server to play on for quite some time. One of the casualties of the move from Chicago to Redmond, WA for the Bungie team, the TFL server has been MIA, so to speak. Recently the Bungie.net web site was updated with a progress report, but unfortunately it was not good news. Here's the report:

Of late, many of you have asked me how things are coming along with the TFL server... though you've tended to phrase the question, "OMG, U FAG! Fix TFL or I kik u mb!" Its sad to say that the answer "Soon," has lost it's charm and "We're still working on it," never had the same appeal, so here I am to tell you what's going on, more or less, with TFL.


TFL was always a much trickier situation than the Myth2 server. To begin with, it's older by a year at least. It runs on an ancient version of Red Hat, one which requires custom drivers to be written (use Linux, write your own drivers! I tell you, those were the days!). To further complicate this, things like the server's IP address and the IP addresses of the other machines that the server needs to talk to in order to function are hard coded into the system and must therefore be manually searched for and replaced.


All of this, I'm told, should take about a full day of a competent programmer's time. Unfortunate, all of our competent programmers are busy on things like, oh Halo, for instance. This leaves only myself and Matt to do the fix, however, neither of us are competent programmers (someday I'll open source my 126 line "hello world" program!) and both of us are also busy working on (non-programming intensive) bits of Halo.


Now, what you're all waiting to read at this point is that TFL isn't coming back and we've been lying to you all this time, ha ha ha ha! Well, now you've read it and you can relax knowing that it is not true. TFL will be coming back, as previously promised. Unfortunately, I can't give you a more specific timeframe as none of the people who could fix it know when they'll have enough time to sit down and actually do so. Hopefully, this will be soon!

Ah, "soon" -- that most frustrating of words! Keep watching Bungie.net for more updates on the situation. In related news, many of the scripts on the actual Bungie web site are now fixed, allowing you to register your game, create or edit an Order and change your Bungie.net password.

Bungie.net


Other Mac Games News for Wednesday, June 27, 2001

Diablo II: LOD In Stores3:46 PM
3dfx Owners Report Trouble With TR Editor12:13 PM
Altec Lansing ATP5 Speakers Reviewed10:50 AM
More Details on Deus Ex 2/Thief 3 Engine10:29 AM
• Update on Myth: TFL Server10:23 AM
Red Faction Interview9:58 AM
Shadowbane Finds New Publisher?9:47 AM
 
View all of the Mac games news for Wednesday, June 27, 2001 on one page

Mac Games News for Tuesday, June 26, 2001

Monkey Byte Sells Battle-Girl, Free Demo Disc3:09 PM
New OS X Games Revisit Classics11:27 AM
Massive IMG Preview of Myth III Posted9:32 AM
Shadowbane Developer Q&A9:25 AM
Target Korea Details9:17 AM
Apple Looks at Tomb Raider: Chronicles7:42 AM
Optimizing Q3A 129 for OS X 10.0.46:00 AM
Review of Volition's Red Faction for PS26:00 AM
 
View all of the Mac games news for Tuesday, June 26, 2001 on one page


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