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Wednesday, June 13, 2001

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Max Payne Site Opens, Q&A
4:55 PM | Andy Largent | Comment on this story

Gathering of Developers and Remedy have unveiled their new Flash-heavy site for the realistic third person shooter Max Payne. The site contains some very nice new screen shots as well as the E3 video, in case you missed it. It also gives a good rundown of the game's features, so be sure to have a look if you're interseted in seeing what the title will be all about.

A new preview and interview with Remedy's Markus Stein and Henri Blaring;field has also been posted recently at Payne Reactor. It's a very nice piece which looks at all elements of the game, including the impressive graphics, John Woo inpirations, and weaponry. Here's a clip explaining more about Bullet Time:

We asked Markus Stein how the slow-motion works in Max Payne. "The slow motion is called "Bullet Time" in Max Payne and it's used as a gameplay element. You will get a slight edge over the enemies as you'll have more time to react and aim as well as a slightly increased rate of fire. "Bullet Time" is tied into some of Max' action moves, like the shoot dodges, but the player also accumulates it as he takes out enemies. At any point in the game, the player can choose to switch on "Bullet Time" to help him through more difficult combats." This in practice means that you will get an advantage over the quick-thinking AI.
Be sure to head over and read the rest of the article for much more info on Max Payne. The game is getting close to completion for the PC, and a Mac version is expected to be published by MacSoft at some undetermined point after that.

Official Max Payne Web Site
Max Payne Interview/Preview
MacSoft Web Site
Remedy Entertainment
Westlake Interactive
Max Payne
Buy Max Payne

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Mac Games News for Tuesday, June 12, 2001

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Archives  News  Max Payne Site Opens, Q&A