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Wednesday, June 13, 2001

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IMG Reviews Myst III: Exile
9:55 AM | Tuncer Deniz | Comment on this story

The Myst series of games has been one of the most popular gaming franchises ever created. Both Myst and Riven have sold millions of copies and Myst III: Exile promises to be as popular as its predecesors. But the latest Myst is the first game in the series that wasn't created by its original designers. Could Presto Studios, the company that took over the reigns for Myst, capture the same kind of magic of the previous two games?

Today IMG has posted a review of Myst III: Exile, authored by our very own AppleMaster, Michael Phillips asking that very same question. Here's a snippet from the review:

Exile features the same extremely clean point & click user interface as in the previous Myst titles with 1 very unique change, the ability to rotate your view 360 degrees. We’re not talking grainy QuickTime VR rotation as seen in other games, while rotating in Exile; graphics remain crisp and beautiful. This rotation feature adds a whole new level of immersion to the Myst series. In order to find puzzles and clues, the player must look in all directions, including to the sky and ground. To further add to Exile’s realism, players are able to rotate their view while movies and animations are playing. Thus, you’re not forced to sit still while things happen, the world feels alive and breathing, not static and cold.
Be sure to check out the rest of the review. Tomorrow we'll also be posting a beginners guide to Myst III: Exile, so don't forget to come back to IMG!

Myst III: Exile Review
Presto Studios
Myst III: Exile
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Archives  News  IMG Reviews Myst III: Exile