V12 "Tribes 2" Engine Nears Release
11:14 AM | Tuncer Deniz | Comment on this story
In the past few weeks IMG has been bringing you news updates on V12, the licensable version of the Tribes 2 engine. GarageGames has stated in the past that they are working on a Mac version of the engine, which will be be available to any developer for an amazing $100 license, assuming you're willing to let GarageGames publish any titles you might make with it.
Garagegames' Rick Overman today provided an update on V12, saying that it is getting close to shipping:
It's long past time for a .plan update. Tim and I have been prepping the V12 code for its first release for several weeks now and it looks like we are about done. The scripts have been reworked to support our new mod'ing architecture and boiled down to their essence. For those just getting into the V12 scripting language it will be much easier to dig in, get started and understand how this engine ticks. Aside from the mod'ing changes and the removal of Tribes2 IP (Intellectual Property), the code has remained relatively unchanged. It still shows signs of the shipping crunch but with the assistance of the GarageGames community it will not take long to whip it into shape.We'll keep on the GarageGames saga as the story develops. For more information, check out some of our past stories on the subject.
We will be sending off a build to Sierra in the next day or two so they can verify that all Tribes2 IP has been properly removed. Then off to duplication! We appreciate everyone's patience and look forward to continued development on the V12 with our community.
More Mac V12/Tribes 2 Updates
V12 Running on a Mac, Tribes 2 Soon?
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