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Monday, June 11, 2001

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WWII Coming Back Up, Mac Still Underway
8:04 AM | Andy Largent | Comment on this story

Cornered Rat Software made some progress over the weekend with their Playnet gaming servers trying to host the massively multiplayer war sim World War II Online. As we reported last week, PC gamers were frustrated with downed servers and buggy play, and ultimately granted a stay on their 30-day free trial until the server were up and running properly. As of this writing, six of the eight servers were working, though they were each hosting a version of the world instead of working together at this point. Eventually, all of the servers will work together to make one massively large battlefield for all to play on. The official Strategy First has an informational update forum for all the latest on the server status.

In a different part of the forums, Rodney "Hatch" Hodge has been doing some damage control over this rocky period to try and sooth the frustrated souls trying to get online. He notes they didn't have the time or money to continue testing the game beforehand and were forced to release it in the current state. He also verifies a Mac version won't get completely lost in this transitional period. Here are a few clips:

As stated before, we tested as big and as long as we could. There is a difference when you are generating your own revenue and running on someone elses money. After all, we are not Sony, Microsoft, or Eidos. What I can promise you, is that if you guys can hang in here and help us make WWIIOL the game we all know that it can be, so that we can stand on our own, supporting future production out of our own pocket, this will NEVER happen again.

Experimenting on the world? We didnt mean to experiment in North America. It just turned out that way. But the fact of the matter is that by the time the Mac and overseas distribution deals are signed and in the pipe, all of these issues we are worrying about now will be history. I wouldnt worry about that too much.

Mac distribution is still on the table... Im sure there will be a patch of some kind because the game is not standing still while the CD's and such are being processed. Will it be as big? I dont know.

So, while the wait may be unbearable to some, it's good to know that when the Mac version is out, most of the server-side issues should be cleared up. We're hoping to hear more on the Mac version soon and expect it to make an appearance in the next few weeks.

WWII Online "Stops Clock," Adds Servers
WWII Online Gets Off to Rocky Start
Official WWII Online Informational Updates Forum
WWII Online Forum Thread
Strategy First
Cornered Rat Software
World War II Online

Other Mac Games News for Monday, June 11, 2001

MacGamer Interviews Myth III's Andrew Meggs1:21 PM
Sin 1.1.2 Beta Patch Released...Kinda1:14 PM
IMG Reviews the Saitek P150 Action Pad1:06 PM
Fan Interview with Halo Developement Team12:05 PM
V12 "Tribes 2" Engine Nears Release11:14 AM
King of Dragon Pass 1.6 Released9:59 AM
Custer Unleashes Warcraft III Desktop9:21 AM
RivenGuild Closes, New Mudpie Site Up8:19 AM
• WWII Coming Back Up, Mac Still Underway8:04 AM
BG2 Testers Needed, Beta Info7:49 AM
Massive Myth II TC 'Jinn' Released7:37 AM
Tamte Announces 'Destineer Studios' and 'Bold' Mac Label7:29 AM
View all of the Mac games news for Monday, June 11, 2001 on one page

Mac Games News for Friday, June 8, 2001

WWII Online "Stops Clock," Adds Servers12:00 PM
IMG Previews Alice9:58 AM
Summoner Goes Gold, Preorders Starting9:54 AM
Myst III: Exile Game Guide9:37 AM
New Diablo II: Lord of Destruction Screenshots8:15 AM
Neverwinter Nights Chat8:03 AM
GarageGames Q&A with Jeff Tunnell7:10 AM
View all of the Mac games news for Friday, June 8, 2001 on one page

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