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Thursday, July 13, 2000
 

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Summoner Update
10:24 AM | Andy Largent | Comment on this story

Volition's official Summoner page has been updated this week, with the usual number of items. The newest screen shot of the week shows Joseph, the main character, standing in the Plaza of Six Princes. A new MP3 is now available for download, called The Desert Theme. They also note that tonight, there will be a special URL posted where fans can "obtain a exclusive Summoner download!" Very interesing; we will be sure to follow up and let you know once this is available.

Passing through the Summoner message boards, we also caught sight of an interesting thread on character development. A curious fan wondered if the Anime influence on Summoner would mean characters would be developed in a "Western" or "Japanese" style. Here's how Volition's Anoop Shekar responded:

Character development will be somewhat a combination of Japanese style RPG's and western style. All the 4 main characters have their own background and they are all important to the story. Each one has their own unique abilities. However, while playing through the game you can choose how to develop each of those abilities with skill points. Everytime a character gains a level he/she gets a number of skill points to distribute among their many weapon and spell based skills. For example, if you'd rather Joseph be more adept at wielding a sword rather than an axe then add more skill points to his sword skill.

There is a Worldmap in Summoner, which you use to go between major locations. It is similar in style to the maps in FFVII and FFVIII.

In the same thread, Shekar also discusses the timing of battles in the game, and how often you'll find monsters to fight. Summoner should be ready for the PlayStation 2's launch in October, with Mac and PC builds following later in the Winter.

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