Summoner Nears Gold, System Reqs Released
10:18 AM | Michael Eilers | Comment on this story
Jeff Morgan of GraphSim has released two pieces of information regarding their impending release of the Mac OS version of Summoner, a 3D RPG much praised on the PS2 for its depth and elegance of design. According to Jeff they are reviewing a candidate for Gold Master status, but at the moment they aren't certain when the game will go gold. He also released a preliminary set of system requirements for the game.
As Summoner is a true-3D title rendered in real-time OpenGL, the system requirements will be slightly higher than for a traditional 2D isometric RPG. Even so, for the high-quality visuals of this game Volition has managed to squeeze a lot of mileage out of the Mac port, as you will see. Here are the system recommendations:
It is very nice to see that the game will scale all the way down to the level of Rev C iMac users and bronze-keyboard PowerBook users. Watch for Summoner to be declared "gold" in the near future, the start of a great summer of Mac game releases. For more information on this RPG and screen shots of the game in action, be sure and check out our Summoner preview.
- 300+ MHz G3 or G4
- 3D acceleration w/ at least 6MB VRAM (ATI PRO/128/Radeon, GeForce 2 MX or other OpenGL compliant accelerator)
- 8.6 or later
- 800 MB HD space
- 64 MB RAM
- 8x CD
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