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Tuesday, May 29, 2001
 

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Red Faction Q&A
6:00 AM | Toby Allen | Comment on this story

Voodoo Extreme has posted a small Q&A with James Tsai, associate producer at Volition. The interview is brief and talks about how RF was received at the recent E3 expo, and what are they doing with the PC version now that the PS2 version is out of the door. Since the release of the PS2 version, Volition has been working on the PC version and a bit on the Mac OS version, in order to keep it up-to-date with the PC changes. While Voltion will develop the Mac version in-house, GraphSim will publish the game. Here is an excerpt from the Q&A:

Voodoo Extreme - How is Red Faction going to stand out over other upcoming first-person shooters?

There’s several key features in the game that will make the entire presentation stand out as a whole. There’s the Geo-Mod technology that everyone has been talking about, allowing players to deform their environments in real time with our varied arsenal of weapons. Hit a rock wall with a rocket launcher, and you’ll see the chunk get taken out of it. There will be no more searching for that "crack" in the wall where you can place a charge to blow a hole to the next part of the level. It’s great to turn around after a fierce fire fight and see the collateral damage that has been done to the area; craters, debris, rubble, and collapsing geometry are all par for the course in Red Faction.


Vehicles are another game element that Red Faction offers. Throughout the course of the game, the player will encounter several vehicles, such as submarines, fighters, or jeeps, that they will be able to get in and out of at will and actively control. There are a lot of gameplay sequences that we’ve set up and were designed with these vehicles in mind, so they’re not just there for show; each one will offer its own unique feel and adventure.


We also have several characters that the player will interact with, each with their own interesting history. Gamers will really enjoy watching the plot unfold as they battle a wide range of enemies and meet new people on both sides of the conflict. We really wanted our story to stand out amongst those of other first person shooter games.

The game is set to be released on PC and Mac OS simultaneously at the end of summer. An OS X version has not yet been confirmed, but we're certain Volition will support it in the future.

Graphsim
Red Faction
Red Faction Q&A at Voodoo Extreme
GraphSim
Volition
Red Faction


Other Mac Games News for Tuesday, May 29, 2001

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Tales of the Sword Coast Ships11:42 AM
Volition Confirms No Mac Red Faction Level Editor11:25 AM
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'Cipher' Cross-Platform Game Engine Complete10:35 AM
Master of Orion III Down to 16 Races9:40 AM
ATI Unveils TRUFORM Technology9:34 AM
IMG Previews Summoner9:29 AM
Civilization III Preview, Status9:26 AM
New Mac Gaming Site - FragMac8:29 AM
Custer's Latest - Max Payne Desktop8:15 AM
More Max Payne Previews, Screen Shots8:09 AM
Applelinks Moofie Winners Announced7:58 AM
ClanLord Tune Helper 1.0 Released6:00 AM
New Heroes of Might and Magic IV Images6:00 AM
• Red Faction Q&A6:00 AM
Return to Dark Castle Beta 4 / Cow Catcher 1.6.16:00 AM
 
View all of the Mac games news for Tuesday, May 29, 2001 on one page

Mac Games News for Friday, May 25, 2001

'MudPie' Technology Q&A2:54 PM
Myth III Interview, Demo Caught on Tape11:21 AM
Expansion Pack for Rogue Spear Planned9:35 AM
First Images of Warcraft III on OS X9:25 AM
New Master of Orion III Details9:10 AM
Max Payne Interview, Gameplay Details8:39 AM
 
View all of the Mac games news for Friday, May 25, 2001 on one page


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